workspace: Let WindowClone inherit from StWidget
Using inheritance over delegation will give us more control over the actor drawing. https://gitlab.gnome.org/GNOME/gnome-shell/issues/774
This commit is contained in:
parent
dbb71f0dfc
commit
51938c398a
@ -94,15 +94,25 @@ class WindowCloneLayout extends Clutter.LayoutManager {
|
||||
}
|
||||
});
|
||||
|
||||
var WindowClone = class {
|
||||
constructor(realWindow, workspace) {
|
||||
var WindowClone = GObject.registerClass({
|
||||
Signals: {
|
||||
'drag-begin': {},
|
||||
'drag-cancelled': {},
|
||||
'drag-end': {},
|
||||
'hide-chrome': {},
|
||||
'selected': { param_types: [GObject.TYPE_UINT] },
|
||||
'show-chrome': {},
|
||||
'size-changed': {}
|
||||
},
|
||||
}, class WindowClone extends St.Widget {
|
||||
_init(realWindow, workspace) {
|
||||
this.realWindow = realWindow;
|
||||
this.metaWindow = realWindow.meta_window;
|
||||
this.metaWindow._delegate = this;
|
||||
this._workspace = workspace;
|
||||
|
||||
this._windowClone = new Clutter.Clone({ source: realWindow });
|
||||
// We expect this.actor to be used for all interaction rather than
|
||||
// We expect this to be used for all interaction rather than
|
||||
// this._windowClone; as the former is reactive and the latter
|
||||
// is not, this just works for most cases. However, for DND all
|
||||
// actors are picked, so DND operations would operate on the clone.
|
||||
@ -113,14 +123,16 @@ var WindowClone = class {
|
||||
// the invisible border; this is inconvenient; rather than trying
|
||||
// to compensate all over the place we insert a ClutterActor into
|
||||
// the hierarchy that is sized to only the visible portion.
|
||||
this.actor = new St.Widget({ reactive: true,
|
||||
super._init({
|
||||
reactive: true,
|
||||
can_focus: true,
|
||||
accessible_role: Atk.Role.PUSH_BUTTON,
|
||||
layout_manager: new WindowCloneLayout() });
|
||||
layout_manager: new WindowCloneLayout()
|
||||
});
|
||||
|
||||
this.actor.add_child(this._windowClone);
|
||||
this.add_child(this._windowClone);
|
||||
|
||||
this.actor._delegate = this;
|
||||
this._delegate = this;
|
||||
|
||||
this.slotId = 0;
|
||||
this._slot = [0, 0, 0, 0];
|
||||
@ -142,23 +154,23 @@ var WindowClone = class {
|
||||
|
||||
this._updateAttachedDialogs();
|
||||
this._computeBoundingBox();
|
||||
this.actor.x = this._boundingBox.x;
|
||||
this.actor.y = this._boundingBox.y;
|
||||
this.x = this._boundingBox.x;
|
||||
this.y = this._boundingBox.y;
|
||||
|
||||
let clickAction = new Clutter.ClickAction();
|
||||
clickAction.connect('clicked', this._onClicked.bind(this));
|
||||
clickAction.connect('long-press', this._onLongPress.bind(this));
|
||||
this.actor.add_action(clickAction);
|
||||
this.actor.connect('destroy', this._onDestroy.bind(this));
|
||||
this.actor.connect('key-press-event', this._onKeyPress.bind(this));
|
||||
this.add_action(clickAction);
|
||||
this.connect('destroy', this._onDestroy.bind(this));
|
||||
this.connect('key-press-event', this._onKeyPress.bind(this));
|
||||
|
||||
this.actor.connect('enter-event', () => this.emit('show-chrome'));
|
||||
this.actor.connect('key-focus-in', () => this.emit('show-chrome'));
|
||||
this.connect('enter-event', () => this.emit('show-chrome'));
|
||||
this.connect('key-focus-in', () => this.emit('show-chrome'));
|
||||
|
||||
this.actor.connect('leave-event', () => this.emit('hide-chrome'));
|
||||
this.actor.connect('key-focus-out', () => this.emit('hide-chrome'));
|
||||
this.connect('leave-event', () => this.emit('hide-chrome'));
|
||||
this.connect('key-focus-out', () => this.emit('hide-chrome'));
|
||||
|
||||
this._draggable = DND.makeDraggable(this.actor,
|
||||
this._draggable = DND.makeDraggable(this,
|
||||
{ restoreOnSuccess: true,
|
||||
manualMode: true,
|
||||
dragActorMaxSize: WINDOW_DND_SIZE,
|
||||
@ -185,7 +197,7 @@ var WindowClone = class {
|
||||
|
||||
deleteAll() {
|
||||
// Delete all windows, starting from the bottom-most (most-modal) one
|
||||
let windows = this.actor.get_children();
|
||||
let windows = this.get_children();
|
||||
for (let i = windows.length - 1; i >= 1; i--) {
|
||||
let realWindow = windows[i].source;
|
||||
let metaWindow = realWindow.meta_window;
|
||||
@ -215,7 +227,7 @@ var WindowClone = class {
|
||||
}
|
||||
|
||||
hasAttachedDialogs() {
|
||||
return this.actor.get_n_children() > 1;
|
||||
return this.get_n_children() > 1;
|
||||
}
|
||||
|
||||
_doAddAttachedDialog(metaWin, realWin) {
|
||||
@ -229,7 +241,7 @@ var WindowClone = class {
|
||||
|
||||
this._onMetaWindowSizeChanged();
|
||||
});
|
||||
this.actor.add_child(clone);
|
||||
this.add_child(clone);
|
||||
}
|
||||
|
||||
_updateAttachedDialogs() {
|
||||
@ -267,7 +279,7 @@ var WindowClone = class {
|
||||
_computeBoundingBox() {
|
||||
let rect = this.metaWindow.get_frame_rect();
|
||||
|
||||
this.actor.get_children().forEach(child => {
|
||||
this.get_children().forEach(child => {
|
||||
let realWindow;
|
||||
if (child == this._windowClone)
|
||||
realWindow = this.realWindow;
|
||||
@ -280,7 +292,7 @@ var WindowClone = class {
|
||||
|
||||
// Convert from a MetaRectangle to a native JS object
|
||||
this._boundingBox = { x: rect.x, y: rect.y, width: rect.width, height: rect.height };
|
||||
this.actor.layout_manager.boundingBox = rect;
|
||||
this.layout_manager.boundingBox = rect;
|
||||
}
|
||||
|
||||
// Find the actor just below us, respecting reparenting done by DND code
|
||||
@ -306,17 +318,13 @@ var WindowClone = class {
|
||||
|
||||
let actualAbove = this.getActualStackAbove();
|
||||
if (actualAbove == null)
|
||||
this.actor.lower_bottom();
|
||||
this.lower_bottom();
|
||||
else
|
||||
this.actor.raise(actualAbove);
|
||||
}
|
||||
|
||||
destroy() {
|
||||
this.actor.destroy();
|
||||
this.raise(actualAbove);
|
||||
}
|
||||
|
||||
_disconnectSignals() {
|
||||
this.actor.get_children().forEach(child => {
|
||||
this.get_children().forEach(child => {
|
||||
let realWindow;
|
||||
if (child == this._windowClone)
|
||||
realWindow = this.realWindow;
|
||||
@ -338,14 +346,12 @@ var WindowClone = class {
|
||||
this._disconnectSignals();
|
||||
|
||||
this.metaWindow._delegate = null;
|
||||
this.actor._delegate = null;
|
||||
this._delegate = null;
|
||||
|
||||
if (this.inDrag) {
|
||||
this.emit('drag-end');
|
||||
this.inDrag = false;
|
||||
}
|
||||
|
||||
this.disconnectAll();
|
||||
}
|
||||
|
||||
_activate() {
|
||||
@ -393,8 +399,8 @@ var WindowClone = class {
|
||||
|
||||
_onDragBegin(draggable, time) {
|
||||
this._dragSlot = this._slot;
|
||||
[this.dragOrigX, this.dragOrigY] = this.actor.get_position();
|
||||
this.dragOrigScale = this.actor.scale_x;
|
||||
[this.dragOrigX, this.dragOrigY] = this.get_position();
|
||||
this.dragOrigScale = this.scale_x;
|
||||
this.inDrag = true;
|
||||
this.emit('drag-begin');
|
||||
}
|
||||
@ -417,18 +423,17 @@ var WindowClone = class {
|
||||
// We may not have a parent if DnD completed successfully, in
|
||||
// which case our clone will shortly be destroyed and replaced
|
||||
// with a new one on the target workspace.
|
||||
if (this.actor.get_parent() != null) {
|
||||
if (this.get_parent() != null) {
|
||||
if (this._stackAbove == null)
|
||||
this.actor.lower_bottom();
|
||||
this.lower_bottom();
|
||||
else
|
||||
this.actor.raise(this._stackAbove);
|
||||
this.raise(this._stackAbove);
|
||||
}
|
||||
|
||||
|
||||
this.emit('drag-end');
|
||||
}
|
||||
};
|
||||
Signals.addSignalMethods(WindowClone.prototype);
|
||||
});
|
||||
|
||||
|
||||
/**
|
||||
@ -452,7 +457,7 @@ var WindowOverlay = class {
|
||||
this.title = new St.Label({ style_class: 'window-caption',
|
||||
text: this._getCaption() });
|
||||
this.title.clutter_text.ellipsize = Pango.EllipsizeMode.END;
|
||||
windowClone.actor.label_actor = this.title;
|
||||
windowClone.label_actor = this.title;
|
||||
|
||||
this._maxTitleWidth = -1;
|
||||
|
||||
@ -467,7 +472,7 @@ var WindowOverlay = class {
|
||||
|
||||
this.closeButton.connect('clicked', () => this._windowClone.deleteAll());
|
||||
|
||||
windowClone.actor.connect('destroy', this._onDestroy.bind(this));
|
||||
windowClone.connect('destroy', this._onDestroy.bind(this));
|
||||
windowClone.connect('show-chrome', this._onShowChrome.bind(this));
|
||||
windowClone.connect('hide-chrome', this._onHideChrome.bind(this));
|
||||
|
||||
@ -503,7 +508,7 @@ var WindowOverlay = class {
|
||||
show() {
|
||||
this._hidden = false;
|
||||
|
||||
if (this._windowClone.actor['has-pointer'])
|
||||
if (this._windowClone['has-pointer'])
|
||||
this._animateVisible();
|
||||
}
|
||||
|
||||
@ -675,7 +680,7 @@ var WindowOverlay = class {
|
||||
_idleHideOverlay() {
|
||||
this._idleHideOverlayId = 0;
|
||||
|
||||
if (!this._windowClone.actor['has-pointer'] &&
|
||||
if (!this._windowClone['has-pointer'] &&
|
||||
!this.closeButton['has-pointer'])
|
||||
this._animateInvisible();
|
||||
|
||||
@ -1296,8 +1301,8 @@ var Workspace = class {
|
||||
if (clone.inDrag)
|
||||
continue;
|
||||
|
||||
let cloneWidth = clone.actor.width * scale;
|
||||
let cloneHeight = clone.actor.height * scale;
|
||||
let cloneWidth = clone.width * scale;
|
||||
let cloneHeight = clone.height * scale;
|
||||
clone.slot = [x, y, cloneWidth, cloneHeight];
|
||||
|
||||
let cloneCenter = x + cloneWidth / 2;
|
||||
@ -1312,10 +1317,10 @@ var Workspace = class {
|
||||
if (!clone.positioned) {
|
||||
// This window appeared after the overview was already up
|
||||
// Grow the clone from the center of the slot
|
||||
clone.actor.x = x + cloneWidth / 2;
|
||||
clone.actor.y = y + cloneHeight / 2;
|
||||
clone.actor.scale_x = 0;
|
||||
clone.actor.scale_y = 0;
|
||||
clone.x = x + cloneWidth / 2;
|
||||
clone.y = y + cloneHeight / 2;
|
||||
clone.scale_x = 0;
|
||||
clone.scale_y = 0;
|
||||
clone.positioned = true;
|
||||
}
|
||||
|
||||
@ -1325,14 +1330,14 @@ var Workspace = class {
|
||||
* therefore we need to resize them now so they
|
||||
* can be scaled up later */
|
||||
if (initialPositioning) {
|
||||
clone.actor.opacity = 0;
|
||||
clone.actor.scale_x = 0;
|
||||
clone.actor.scale_y = 0;
|
||||
clone.actor.x = x;
|
||||
clone.actor.y = y;
|
||||
clone.opacity = 0;
|
||||
clone.scale_x = 0;
|
||||
clone.scale_y = 0;
|
||||
clone.x = x;
|
||||
clone.y = y;
|
||||
}
|
||||
|
||||
Tweener.addTween(clone.actor,
|
||||
Tweener.addTween(clone,
|
||||
{ opacity: 255,
|
||||
time: Overview.ANIMATION_TIME,
|
||||
transition: 'easeInQuad'
|
||||
@ -1342,10 +1347,10 @@ var Workspace = class {
|
||||
this._animateClone(clone, clone.overlay, x, y, scale);
|
||||
} else {
|
||||
// cancel any active tweens (otherwise they might override our changes)
|
||||
Tweener.removeTweens(clone.actor);
|
||||
clone.actor.set_position(x, y);
|
||||
clone.actor.set_scale(scale, scale);
|
||||
clone.actor.set_opacity(255);
|
||||
Tweener.removeTweens(clone);
|
||||
clone.set_position(x, y);
|
||||
clone.set_scale(scale, scale);
|
||||
clone.set_opacity(255);
|
||||
clone.overlay.relayout(false);
|
||||
this._showWindowOverlay(clone, clone.overlay);
|
||||
}
|
||||
@ -1366,13 +1371,13 @@ var Workspace = class {
|
||||
clone.setStackAbove(this._dropRect);
|
||||
} else {
|
||||
let previousClone = clones[i - 1];
|
||||
clone.setStackAbove(previousClone.actor);
|
||||
clone.setStackAbove(previousClone);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_animateClone(clone, overlay, x, y, scale) {
|
||||
Tweener.addTween(clone.actor,
|
||||
Tweener.addTween(clone,
|
||||
{ x: x,
|
||||
y: y,
|
||||
scale_x: scale,
|
||||
@ -1411,7 +1416,7 @@ var Workspace = class {
|
||||
|
||||
let actorUnderPointer = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE, x, y);
|
||||
for (let i = 0; i < this._windows.length; i++) {
|
||||
if (this._windows[i].actor == actorUnderPointer)
|
||||
if (this._windows[i] == actorUnderPointer)
|
||||
return GLib.SOURCE_CONTINUE;
|
||||
}
|
||||
|
||||
@ -1433,12 +1438,12 @@ var Workspace = class {
|
||||
// destroyed; we'd like to animate this, but it's too late at
|
||||
// this point.)
|
||||
if (win) {
|
||||
let [stageX, stageY] = clone.actor.get_transformed_position();
|
||||
let [stageWidth, stageHeight] = clone.actor.get_transformed_size();
|
||||
let [stageX, stageY] = clone.get_transformed_position();
|
||||
let [stageWidth, stageHeight] = clone.get_transformed_size();
|
||||
win._overviewHint = {
|
||||
x: stageX,
|
||||
y: stageY,
|
||||
scale: stageWidth / clone.actor.width
|
||||
scale: stageWidth / clone.width
|
||||
};
|
||||
}
|
||||
clone.destroy();
|
||||
@ -1518,11 +1523,11 @@ var Workspace = class {
|
||||
let scale = win._overviewHint.scale;
|
||||
delete win._overviewHint;
|
||||
|
||||
clone.slot = [x, y, clone.actor.width * scale, clone.actor.height * scale];
|
||||
clone.slot = [x, y, clone.width * scale, clone.height * scale];
|
||||
clone.positioned = true;
|
||||
|
||||
clone.actor.set_position(x, y);
|
||||
clone.actor.set_scale(scale, scale);
|
||||
clone.set_position(x, y);
|
||||
clone.set_scale(scale, scale);
|
||||
clone.overlay.relayout(false);
|
||||
}
|
||||
|
||||
@ -1596,7 +1601,7 @@ var Workspace = class {
|
||||
let overlay = this._windowOverlays[i];
|
||||
if (overlay)
|
||||
overlay.hide();
|
||||
this._windows[i].actor.opacity = 0;
|
||||
this._windows[i].opacity = 0;
|
||||
} else {
|
||||
let fromTop = topIndex - i;
|
||||
let time;
|
||||
@ -1605,7 +1610,7 @@ var Workspace = class {
|
||||
else
|
||||
time = windowBaseTime;
|
||||
|
||||
this._windows[i].actor.opacity = 255;
|
||||
this._windows[i].opacity = 255;
|
||||
this._fadeWindow(i, time, 0);
|
||||
}
|
||||
}
|
||||
@ -1619,7 +1624,7 @@ var Workspace = class {
|
||||
|
||||
for (let i = 0; i < this._windows.length; i++) {
|
||||
let clone = this._windows[i];
|
||||
Tweener.removeTweens(clone.actor);
|
||||
Tweener.removeTweens(clone);
|
||||
}
|
||||
|
||||
if (this._repositionWindowsId > 0) {
|
||||
@ -1654,7 +1659,7 @@ var Workspace = class {
|
||||
let overlay = this._windowOverlays[i];
|
||||
if (overlay)
|
||||
overlay.hide();
|
||||
this._windows[i].actor.opacity = 0;
|
||||
this._windows[i].opacity = 0;
|
||||
} else {
|
||||
let fromTop = topIndex - i;
|
||||
let time;
|
||||
@ -1663,7 +1668,7 @@ var Workspace = class {
|
||||
else
|
||||
time = windowBaseTime * nTimeSlots;
|
||||
|
||||
this._windows[i].actor.opacity = 0;
|
||||
this._windows[i].opacity = 0;
|
||||
this._fadeWindow(i, time, 255);
|
||||
}
|
||||
}
|
||||
@ -1678,18 +1683,18 @@ var Workspace = class {
|
||||
|
||||
if (clone.metaWindow.showing_on_its_workspace()) {
|
||||
let [origX, origY] = clone.getOriginalPosition();
|
||||
clone.actor.scale_x = 1;
|
||||
clone.actor.scale_y = 1;
|
||||
clone.actor.x = origX;
|
||||
clone.actor.y = origY;
|
||||
Tweener.addTween(clone.actor,
|
||||
clone.scale_x = 1;
|
||||
clone.scale_y = 1;
|
||||
clone.x = origX;
|
||||
clone.y = origY;
|
||||
Tweener.addTween(clone,
|
||||
{ time: time,
|
||||
opacity: opacity,
|
||||
transition: 'easeOutQuad'
|
||||
});
|
||||
} else {
|
||||
// The window is hidden
|
||||
clone.actor.opacity = 0;
|
||||
clone.opacity = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1706,7 +1711,7 @@ var Workspace = class {
|
||||
|
||||
for (let i = 0; i < this._windows.length; i++) {
|
||||
let clone = this._windows[i];
|
||||
Tweener.removeTweens(clone.actor);
|
||||
Tweener.removeTweens(clone);
|
||||
}
|
||||
|
||||
if (this._repositionWindowsId > 0) {
|
||||
@ -1732,7 +1737,7 @@ var Workspace = class {
|
||||
|
||||
if (clone.metaWindow.showing_on_its_workspace()) {
|
||||
let [origX, origY] = clone.getOriginalPosition();
|
||||
Tweener.addTween(clone.actor,
|
||||
Tweener.addTween(clone,
|
||||
{ x: origX,
|
||||
y: origY,
|
||||
scale_x: 1.0,
|
||||
@ -1743,7 +1748,7 @@ var Workspace = class {
|
||||
});
|
||||
} else {
|
||||
// The window is hidden, make it shrink and fade it out
|
||||
Tweener.addTween(clone.actor,
|
||||
Tweener.addTween(clone,
|
||||
{ scale_x: 0,
|
||||
scale_y: 0,
|
||||
opacity: 0,
|
||||
@ -1834,16 +1839,16 @@ var Workspace = class {
|
||||
clone.connect('size-changed', () => {
|
||||
this._recalculateWindowPositions(WindowPositionFlags.NONE);
|
||||
});
|
||||
clone.actor.connect('destroy', () => {
|
||||
clone.connect('destroy', () => {
|
||||
this._removeWindowClone(clone.metaWindow);
|
||||
});
|
||||
|
||||
this.actor.add_actor(clone.actor);
|
||||
this.actor.add_actor(clone);
|
||||
|
||||
overlay.connect('chrome-visible', () => {
|
||||
let focus = global.stage.key_focus;
|
||||
if (focus == null || this.actor.contains(focus))
|
||||
clone.actor.grab_key_focus();
|
||||
clone.grab_key_focus();
|
||||
|
||||
this._windowOverlays.forEach(o => {
|
||||
if (o != overlay)
|
||||
@ -1854,7 +1859,7 @@ var Workspace = class {
|
||||
if (this._windows.length == 0)
|
||||
clone.setStackAbove(null);
|
||||
else
|
||||
clone.setStackAbove(this._windows[this._windows.length - 1].actor);
|
||||
clone.setStackAbove(this._windows[this._windows.length - 1]);
|
||||
|
||||
this._windows.push(clone);
|
||||
this._windowOverlays.push(overlay);
|
||||
|
Loading…
Reference in New Issue
Block a user