Add support for toggle switches in menus
Adds class PopupSwitchMenuItem, which is a two-state switch similar to those in system status indicators mockups. Also adds class Switch, which represents the switch itself, in case it is useful somewhere else. https://bugzilla.gnome.org/show_bug.cgi?id=621880
This commit is contained in:
parent
7bde88a6e2
commit
4dfc869e9d
@ -144,6 +144,22 @@ StTooltip {
|
||||
height: 1em;
|
||||
}
|
||||
|
||||
/* Switches (to be used in menus) */
|
||||
.switch {
|
||||
border-radius: 5px;
|
||||
border: 1px solid #ffffff;
|
||||
padding: 0px 0.2em;
|
||||
}
|
||||
.switch-label {
|
||||
font-size: 0.8em;
|
||||
padding: 2px 0.1em; /* account for border if checked */
|
||||
}
|
||||
.switch-label:checked {
|
||||
border: 2px solid #ffffff;
|
||||
border-radius: 4px;
|
||||
padding: 0px 0.3em;
|
||||
}
|
||||
|
||||
/* Panel */
|
||||
|
||||
#panel {
|
||||
|
@ -11,8 +11,49 @@ const Main = imports.ui.main;
|
||||
const BoxPointer = imports.ui.boxpointer;
|
||||
const Tweener = imports.ui.tweener;
|
||||
|
||||
const Gettext = imports.gettext.domain('gnome-shell');
|
||||
const _ = Gettext.gettext;
|
||||
|
||||
const POPUP_ANIMATION_TIME = 0.1;
|
||||
|
||||
function Switch() {
|
||||
this._init.apply(this, arguments);
|
||||
}
|
||||
|
||||
Switch.prototype = {
|
||||
_init: function(state) {
|
||||
this.actor = new St.BoxLayout({ style_class: 'switch' });
|
||||
// Translators: the "ON" and "OFF" strings are used in the
|
||||
// toggle switches in the status area menus, and must be SHORT.
|
||||
// If you don't have suitable short words, consider initials,
|
||||
// "0"/"1", "⚪"/"⚫", etc.
|
||||
this._on = new St.Label({ style_class: 'switch-label', text: _("ON") });
|
||||
this._off = new St.Label({ style_class: 'switch-label', text: _("OFF") });
|
||||
this.actor.add(this._on, { fill: true });
|
||||
this.actor.add(this._off, { fill: true });
|
||||
this.setToggleState(state);
|
||||
},
|
||||
|
||||
setToogleState: function(state) {
|
||||
if (state) {
|
||||
this._on.remove_style_pseudo_class('checked');
|
||||
this._on.text = _("ON");
|
||||
this._off.add_style_pseudo_class('checked');
|
||||
this._off.text = '|||';
|
||||
} else {
|
||||
this._off.remove_style_pseudo_class('checked');
|
||||
this._off.text = _("OFF");
|
||||
this._on.add_style_pseudo_class('checked');
|
||||
this._on.text = '|||';
|
||||
}
|
||||
this.state = state;
|
||||
},
|
||||
|
||||
toggle: function() {
|
||||
this.setToggleState(!this.state);
|
||||
}
|
||||
};
|
||||
|
||||
function PopupBaseMenuItem(reactive) {
|
||||
this._init(reactive);
|
||||
}
|
||||
@ -113,6 +154,45 @@ PopupSeparatorMenuItem.prototype = {
|
||||
}
|
||||
};
|
||||
|
||||
function PopupSwitchMenuItem() {
|
||||
this._init.apply(this, arguments);
|
||||
}
|
||||
|
||||
PopupSwitchMenuItem.prototype = {
|
||||
__proto__: PopupBaseMenuItem.prototype,
|
||||
|
||||
_init: function(text, active) {
|
||||
PopupBaseMenuItem.prototype._init.call(this, true);
|
||||
|
||||
this.active = !!active;
|
||||
this.label = new St.Label({ text: text });
|
||||
this._switch = new Switch(this.active);
|
||||
|
||||
this._box = new St.BoxLayout({ style_class: 'popup-switch-menu-item' });
|
||||
this._box.add(this.label,{ expand: true });
|
||||
this._box.add(this._switch.actor);
|
||||
this.actor.set_child(this._box);
|
||||
|
||||
this.connect('activate', Lang.bind(this,function(from) {
|
||||
this.toggle();
|
||||
}));
|
||||
},
|
||||
|
||||
toggle: function() {
|
||||
this._switch.toggle();
|
||||
this.emit('toggled', this._switch.state);
|
||||
},
|
||||
|
||||
get state() {
|
||||
return this._switch.state;
|
||||
},
|
||||
|
||||
setToggleState: function(state) {
|
||||
this._switch.setToggleState(state);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function PopupImageMenuItem(text, iconName, alwaysShowImage) {
|
||||
this._init(text, iconName, alwaysShowImage);
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ js/ui/lookingGlass.js
|
||||
js/ui/overview.js
|
||||
js/ui/panel.js
|
||||
js/ui/placeDisplay.js
|
||||
js/ui/popupMenu.js
|
||||
js/ui/runDialog.js
|
||||
js/ui/statusMenu.js
|
||||
js/ui/windowAttentionHandler.js
|
||||
|
Loading…
Reference in New Issue
Block a user