Add support for toggle switches in menus

Adds class PopupSwitchMenuItem, which is a two-state switch similar
to those in system status indicators mockups. Also adds class Switch,
which represents the switch itself, in case it is useful somewhere
else.

https://bugzilla.gnome.org/show_bug.cgi?id=621880
This commit is contained in:
Giovanni Campagna 2010-06-17 14:17:01 +02:00 committed by Dan Winship
parent 7bde88a6e2
commit 4dfc869e9d
3 changed files with 97 additions and 0 deletions

View File

@ -144,6 +144,22 @@ StTooltip {
height: 1em; height: 1em;
} }
/* Switches (to be used in menus) */
.switch {
border-radius: 5px;
border: 1px solid #ffffff;
padding: 0px 0.2em;
}
.switch-label {
font-size: 0.8em;
padding: 2px 0.1em; /* account for border if checked */
}
.switch-label:checked {
border: 2px solid #ffffff;
border-radius: 4px;
padding: 0px 0.3em;
}
/* Panel */ /* Panel */
#panel { #panel {

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@ -11,8 +11,49 @@ const Main = imports.ui.main;
const BoxPointer = imports.ui.boxpointer; const BoxPointer = imports.ui.boxpointer;
const Tweener = imports.ui.tweener; const Tweener = imports.ui.tweener;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const POPUP_ANIMATION_TIME = 0.1; const POPUP_ANIMATION_TIME = 0.1;
function Switch() {
this._init.apply(this, arguments);
}
Switch.prototype = {
_init: function(state) {
this.actor = new St.BoxLayout({ style_class: 'switch' });
// Translators: the "ON" and "OFF" strings are used in the
// toggle switches in the status area menus, and must be SHORT.
// If you don't have suitable short words, consider initials,
// "0"/"1", "⚪"/"⚫", etc.
this._on = new St.Label({ style_class: 'switch-label', text: _("ON") });
this._off = new St.Label({ style_class: 'switch-label', text: _("OFF") });
this.actor.add(this._on, { fill: true });
this.actor.add(this._off, { fill: true });
this.setToggleState(state);
},
setToogleState: function(state) {
if (state) {
this._on.remove_style_pseudo_class('checked');
this._on.text = _("ON");
this._off.add_style_pseudo_class('checked');
this._off.text = '|||';
} else {
this._off.remove_style_pseudo_class('checked');
this._off.text = _("OFF");
this._on.add_style_pseudo_class('checked');
this._on.text = '|||';
}
this.state = state;
},
toggle: function() {
this.setToggleState(!this.state);
}
};
function PopupBaseMenuItem(reactive) { function PopupBaseMenuItem(reactive) {
this._init(reactive); this._init(reactive);
} }
@ -113,6 +154,45 @@ PopupSeparatorMenuItem.prototype = {
} }
}; };
function PopupSwitchMenuItem() {
this._init.apply(this, arguments);
}
PopupSwitchMenuItem.prototype = {
__proto__: PopupBaseMenuItem.prototype,
_init: function(text, active) {
PopupBaseMenuItem.prototype._init.call(this, true);
this.active = !!active;
this.label = new St.Label({ text: text });
this._switch = new Switch(this.active);
this._box = new St.BoxLayout({ style_class: 'popup-switch-menu-item' });
this._box.add(this.label,{ expand: true });
this._box.add(this._switch.actor);
this.actor.set_child(this._box);
this.connect('activate', Lang.bind(this,function(from) {
this.toggle();
}));
},
toggle: function() {
this._switch.toggle();
this.emit('toggled', this._switch.state);
},
get state() {
return this._switch.state;
},
setToggleState: function(state) {
this._switch.setToggleState(state);
}
}
function PopupImageMenuItem(text, iconName, alwaysShowImage) { function PopupImageMenuItem(text, iconName, alwaysShowImage) {
this._init(text, iconName, alwaysShowImage); this._init(text, iconName, alwaysShowImage);
} }

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@ -10,6 +10,7 @@ js/ui/lookingGlass.js
js/ui/overview.js js/ui/overview.js
js/ui/panel.js js/ui/panel.js
js/ui/placeDisplay.js js/ui/placeDisplay.js
js/ui/popupMenu.js
js/ui/runDialog.js js/ui/runDialog.js
js/ui/statusMenu.js js/ui/statusMenu.js
js/ui/windowAttentionHandler.js js/ui/windowAttentionHandler.js