style: Use camelCase for variable names

Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
This commit is contained in:
Florian Müllner
2019-01-31 14:43:52 +01:00
parent 8fda3116f0
commit 4c5206954a
20 changed files with 100 additions and 100 deletions

View File

@ -381,11 +381,11 @@ class ScreenShieldArrow extends St.Bin {
if (!this._shadow)
return true;
let shadow_box = new Clutter.ActorBox();
this._shadow.get_box(this._drawingArea.get_allocation_box(), shadow_box);
let shadowBox = new Clutter.ActorBox();
this._shadow.get_box(this._drawingArea.get_allocation_box(), shadowBox);
volume.set_width(Math.max(shadow_box.x2 - shadow_box.x1, volume.get_width()));
volume.set_height(Math.max(shadow_box.y2 - shadow_box.y1, volume.get_height()));
volume.set_width(Math.max(shadowBox.x2 - shadowBox.x1, volume.get_width()));
volume.set_height(Math.max(shadowBox.y2 - shadowBox.y1, volume.get_height()));
return true;
}
@ -933,9 +933,9 @@ var ScreenShield = class {
// if velocity is specified, it's in pixels per milliseconds
let h = global.stage.height;
let delta = (h + this._lockScreenGroup.y);
let min_velocity = global.stage.height / (CURTAIN_SLIDE_TIME * 1000);
let minVelocity = global.stage.height / (CURTAIN_SLIDE_TIME * 1000);
velocity = Math.max(min_velocity, velocity);
velocity = Math.max(minVelocity, velocity);
let time = (delta / velocity) / 1000;
Tweener.addTween(this._lockScreenGroup,