cleanup: Prefer using Color struct constructor

Instead of Color.from_pixel or Color.new as both would be removed
to simplify the Color API

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/3367>
This commit is contained in:
Bilal Elmoussaoui
2024-06-11 02:15:28 +02:00
committed by Marge Bot
parent cbf1d372f1
commit 4b3bbc50ff
4 changed files with 16 additions and 6 deletions

View File

@ -54,8 +54,8 @@ const DRAG_PAGE_SWITCH_REPEAT_TIMEOUT = 1000;
const DELAYED_MOVE_TIMEOUT = 200;
const DIALOG_SHADE_NORMAL = Clutter.Color.from_pixel(0x000000cc);
const DIALOG_SHADE_HIGHLIGHT = Clutter.Color.from_pixel(0x00000055);
const DIALOG_SHADE_NORMAL = new Clutter.Color({red: 0, green: 0, blue: 0, alpha: 204});
const DIALOG_SHADE_HIGHLIGHT = new Clutter.Color({red: 0, green: 0, blue: 0, alpha: 85});
const DEFAULT_FOLDERS = {
'Utilities': {
@ -2732,7 +2732,7 @@ export const AppFolderDialog = GObject.registerClass({
this.child.get_transformed_position();
this.ease({
background_color: Clutter.Color.from_pixel(0x00000000),
background_color: new Clutter.Color({red: 0, green: 0, blue: 0, alpha: 0}),
duration: FOLDER_DIALOG_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
});