popupMenu: Define the dot next to the menu as an "ornament"

We want to remove switches in remote menus, so make way for
a checkmark ornament for the popup menu item.

https://bugzilla.gnome.org/show_bug.cgi?id=698427
This commit is contained in:
Jasper St. Pierre
2013-04-19 20:57:38 -04:00
parent b5c85eaeca
commit 4a2f54f6ff
3 changed files with 25 additions and 17 deletions

View File

@ -19,6 +19,11 @@ const Tweener = imports.ui.tweener;
const SLIDER_SCROLL_STEP = 0.05; /* Slider scrolling step in % */
const Ornament = {
NONE: 0,
DOT: 1,
};
function _ensureStyle(actor) {
if (actor.get_children) {
let children = actor.get_children();
@ -53,6 +58,7 @@ const PopupBaseMenuItem = new Lang.Class({
this.actor._delegate = this;
this._children = [];
this._ornament = Ornament.NONE;
this._dot = null;
this._columnWidths = null;
this._spacing = 0;
@ -176,19 +182,18 @@ const PopupBaseMenuItem = new Lang.Class({
this._removeChild(child);
},
setShowDot: function(show) {
if (show) {
if (this._dot)
return;
setOrnament: function(ornament) {
if (ornament == this._ornament)
return;
this._ornament = ornament;
if (ornament == Ornament.DOT) {
this._dot = new St.DrawingArea({ style_class: 'popup-menu-item-dot' });
this._dot.connect('repaint', Lang.bind(this, this._onRepaintDot));
this.actor.add_actor(this._dot);
this.actor.add_accessible_state (Atk.StateType.CHECKED);
} else {
if (!this._dot)
return;
} else if (ornament == Ornament.NONE) {
this._dot.destroy();
this._dot = null;
this.actor.remove_accessible_state (Atk.StateType.CHECKED);
@ -1890,7 +1895,8 @@ const RemoteMenu = new Lang.Class({
item = new PopupMenuItem(label);
item._remoteTarget = model.get_item_attribute_value(index, Gio.MENU_ATTRIBUTE_TARGET, null).deep_unpack();
action.items.push(item);
item.setShowDot(action.state.deep_unpack() == item._remoteTarget);
item.setOrnament(action.state.deep_unpack() == item._remoteTarget ?
Ornament.DOT : Ornament.NONE);
specificSignalId = item.connect('activate', Lang.bind(this, function(item) {
this.actionGroup.activate_action(action_id, GLib.Variant.new_string(item._remoteTarget));
}));
@ -2026,7 +2032,8 @@ const RemoteMenu = new Lang.Class({
break;
case 's':
for (let i = 0; i < action.items.length; i++)
action.items[i].setShowDot(action.items[i]._remoteTarget == action.state.deep_unpack());
action.items[i].setOrnament(action.items[i]._remoteTarget == action.state.deep_unpack() ?
Ornament.DOT : Ornament.NONE);
}
}
},