Remove usage of MetaScreen
Remove any usage of MetaScreen, as it has been removed from libmutter in the API version 3. The corresponding functionality has been moved into three different places: MetaDisplay, MetaX11Display (for X11 specific functionality) and MetaWorkspaceManager. https://bugzilla.gnome.org/show_bug.cgi?id=759538
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@ -47,9 +47,12 @@ var WorkspaceSwitcherPopup = new Lang.Class({
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this.actor.hide();
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this._globalSignals = [];
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this._globalSignals.push(global.screen.connect('workspace-added', this._redisplay.bind(this)));
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this._globalSignals.push(global.screen.connect('workspace-removed', this._redisplay.bind(this)));
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let workspaceManager = global.workspace_manager;
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this._workspaceManagerSignals = [];
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this._workspaceManagerSignals.push(workspaceManager.connect('workspace-added',
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this._redisplay.bind(this)));
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this._workspaceManagerSignals.push(workspaceManager.connect('workspace-removed',
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this._redisplay.bind(this)));
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},
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_getPreferredHeight(actor, forWidth, alloc) {
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@ -68,11 +71,12 @@ var WorkspaceSwitcherPopup = new Lang.Class({
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height += childNaturalHeight * workArea.width / workArea.height;
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}
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let spacing = this._itemSpacing * (global.screen.n_workspaces - 1);
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let workspaceManager = global.workspace_manager;
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let spacing = this._itemSpacing * (workspaceManager.n_workspaces - 1);
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height += spacing;
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height = Math.min(height, availHeight);
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this._childHeight = (height - spacing) / global.screen.n_workspaces;
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this._childHeight = (height - spacing) / workspaceManager.n_workspaces;
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alloc.min_size = height;
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alloc.natural_size = height;
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@ -104,9 +108,11 @@ var WorkspaceSwitcherPopup = new Lang.Class({
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},
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_redisplay() {
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let workspaceManager = global.workspace_manager;
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this._list.destroy_all_children();
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for (let i = 0; i < global.screen.n_workspaces; i++) {
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for (let i = 0; i < workspaceManager.n_workspaces; i++) {
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let indicator = null;
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if (i == this._activeWorkspaceIndex && this._direction == Meta.MotionDirection.UP)
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@ -164,8 +170,9 @@ var WorkspaceSwitcherPopup = new Lang.Class({
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Mainloop.source_remove(this._timeoutId);
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this._timeoutId = 0;
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for (let i = 0; i < this._globalSignals.length; i++)
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global.screen.disconnect(this._globalSignals[i]);
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let workspaceManager = global.workspace_manager;
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for (let i = 0; i < this._workspaceManagerSignals.length; i++)
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workspaceManager.disconnect(this._workspaceManagerSignals[i]);
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this.actor.destroy();
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