Bug 591437 - Rename overlay.js to overview.js

Replace 'overlay' with the more descriptive name 'overview'
where the Activities Overview is meant. Call it Overview
(capitalized) in code comments.

The overlay-group and overlay-key provided by Mutter are not
affected, since they may be used for other components than
the Activities Overview.
This commit is contained in:
Sander Dijkhuis
2009-08-11 13:46:10 +02:00
parent 1f31e80c47
commit 47af454115
12 changed files with 148 additions and 148 deletions

View File

@ -164,22 +164,22 @@ Panel.prototype = {
}));
this._traymanager.manage_stage(global.stage);
// TODO: decide what to do with the rest of the panel in the overlay mode (make it fade-out, become non-reactive, etc.)
// We get into the overlay mode on button-press-event as opposed to button-release-event because eventually we'll probably
// have the overlay act like a menu that allows the user to release the mouse on the activity the user wants
// TODO: decide what to do with the rest of the panel in the Overview mode (make it fade-out, become non-reactive, etc.)
// We get into the Overview mode on button-press-event as opposed to button-release-event because eventually we'll probably
// have the Overview act like a menu that allows the user to release the mouse on the activity the user wants
// to switch to.
this.button.button.connect('button-press-event',
Lang.bind(Main.overlay, Main.overlay.toggle));
// In addition to pressing the button, the overlay can be entered and exited by other means, such as
// pressing the System key, Alt+F1 or Esc. We want the button to be pressed in when the overlay is entered
Lang.bind(Main.overview, Main.overview.toggle));
// In addition to pressing the button, the Overview can be entered and exited by other means, such as
// pressing the System key, Alt+F1 or Esc. We want the button to be pressed in when the Overview is entered
// and to be released when it is exited regardless of how it was triggered.
Main.overlay.connect('showing', Lang.bind(this.button, this.button.pressIn));
Main.overlay.connect('hiding', Lang.bind(this.button, this.button.release));
Main.overview.connect('showing', Lang.bind(this.button, this.button.pressIn));
Main.overview.connect('hiding', Lang.bind(this.button, this.button.release));
this.actor.add_actor(box);
Main.chrome.addActor(this.actor, box);
Main.chrome.setVisibleInOverlay(this.actor, true);
Main.chrome.setVisibleInOverview(this.actor, true);
// Start the clock
this._updateClock();
@ -219,8 +219,8 @@ Panel.prototype = {
},
_onHotCornerTriggered : function() {
if (!Main.overlay.animationInProgress) {
Main.overlay.toggle();
if (!Main.overview.animationInProgress) {
Main.overview.toggle();
}
return false;
}