cleanup: Use milliseconds for animation times

The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.

In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
This commit is contained in:
Florian Müllner
2019-08-02 01:13:10 +02:00
committed by Georges Basile Stavracas Neto
parent 31968ea53c
commit 476816732f
35 changed files with 232 additions and 230 deletions

View File

@ -9,7 +9,7 @@ const Tweener = imports.ui.tweener;
const WindowManager = imports.ui.windowManager;
const Workspace = imports.ui.workspace;
var WORKSPACE_SWITCH_TIME = 0.25;
var WORKSPACE_SWITCH_TIME = 250;
var AnimationType = {
ZOOM: 0,
@ -200,7 +200,7 @@ var WorkspacesView = class extends WorkspacesViewBase {
if (showAnimation) {
let tweenParams = Object.assign(params, {
time: WORKSPACE_SWITCH_TIME,
time: WORKSPACE_SWITCH_TIME / 1000,
transition: 'easeOutQuad'
});
// we have to call _updateVisibility() once before the
@ -247,7 +247,7 @@ var WorkspacesView = class extends WorkspacesViewBase {
Tweener.addTween(this.scrollAdjustment, {
value: index,
time: WORKSPACE_SWITCH_TIME,
time: WORKSPACE_SWITCH_TIME / 1000,
transition: 'easeOutQuad',
onComplete: () => {
this._animatingScroll = false;