PopupSliderMenuItem: Implement mousewheel support
Allow changing the slider's value using the mousewheel. https://bugzilla.gnome.org/show_bug.cgi?id=632743
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@ -16,6 +16,8 @@ const Tweener = imports.ui.tweener;
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const Gettext = imports.gettext.domain('gnome-shell');
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const _ = Gettext.gettext;
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const SLIDER_SCROLL_STEP = 0.05; /* Slider scrolling step in % */
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function Switch() {
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this._init.apply(this, arguments);
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}
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@ -181,6 +183,7 @@ PopupSliderMenuItem.prototype = {
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this.actor.set_child(this._slider);
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this._slider.connect('repaint', Lang.bind(this, this._sliderRepaint));
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this._slider.connect('button-press-event', Lang.bind(this, this._startDragging));
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this._slider.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
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this._releaseId = this._motionId = 0;
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this._dragging = false;
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@ -270,6 +273,20 @@ PopupSliderMenuItem.prototype = {
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return true;
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},
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_onScrollEvent: function (actor, event) {
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let direction = event.get_scroll_direction();
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if (direction == Clutter.ScrollDirection.DOWN) {
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this._value = Math.max(0, this._value - SLIDER_SCROLL_STEP);
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}
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else if (direction == Clutter.ScrollDirection.UP) {
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this._value = Math.min(1, this._value + SLIDER_SCROLL_STEP);
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}
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this._slider.queue_repaint();
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this.emit('value-changed', this._value);
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},
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_motionEvent: function(actor, event) {
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let absX, absY;
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[absX, absY] = event.get_coords();
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