slider: fix wrong variable name for own actor
https://bugzilla.gnome.org/show_bug.cgi?id=706386
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@ -173,7 +173,7 @@ const Slider = new Lang.Class({
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if (key == Clutter.KEY_Right || key == Clutter.KEY_Left) {
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if (key == Clutter.KEY_Right || key == Clutter.KEY_Left) {
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let delta = key == Clutter.KEY_Right ? 0.1 : -0.1;
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let delta = key == Clutter.KEY_Right ? 0.1 : -0.1;
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this._value = Math.max(0, Math.min(this._value + delta, 1));
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this._value = Math.max(0, Math.min(this._value + delta, 1));
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this._slider.queue_repaint();
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this.actor.queue_repaint();
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this.emit('value-changed', this._value);
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this.emit('value-changed', this._value);
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this.emit('drag-end');
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this.emit('drag-end');
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return true;
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return true;
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