Delegate mode information to a dedicated object

Rather than accessing global.session_type / global.session_mode
all over the place, delegate mode information to a dedicated
sessionMode object. While not very useful for now, we will replace
checks for a particular mode with checks for particular properties
that sessionMode defines based on global.session_mode.

https://bugzilla.gnome.org/show_bug.cgi?id=676156
This commit is contained in:
Florian Müllner
2012-05-17 00:26:44 +02:00
parent 940ddb104c
commit 3d26224180
6 changed files with 41 additions and 12 deletions

View File

@ -30,6 +30,7 @@ const NetworkAgent = imports.ui.networkAgent;
const NotificationDaemon = imports.ui.notificationDaemon;
const WindowAttentionHandler = imports.ui.windowAttentionHandler;
const Scripting = imports.ui.scripting;
const SessionMode = imports.ui.sessionMode;
const ShellDBus = imports.ui.shellDBus;
const TelepathyClient = imports.ui.telepathyClient;
const WindowManager = imports.ui.windowManager;
@ -56,6 +57,7 @@ let windowAttentionHandler = null;
let telepathyClient = null;
let ctrlAltTabManager = null;
let recorder = null;
let sessionMode = null;
let shellDBusService = null;
let modalCount = 0;
let modalActorFocusStack = [];
@ -159,6 +161,7 @@ function start() {
Gio.DesktopAppInfo.set_desktop_env('GNOME');
sessionMode = new SessionMode.SessionMode();
shellDBusService = new ShellDBus.GnomeShell();
// Ensure ShellWindowTracker and ShellAppUsage are initialized; this will
@ -210,7 +213,7 @@ function start() {
xdndHandler = new XdndHandler.XdndHandler();
ctrlAltTabManager = new CtrlAltTab.CtrlAltTabManager();
// This overview object is just a stub for non-user sessions
overview = new Overview.Overview({ isDummy: global.session_type != Shell.SessionType.USER });
overview = new Overview.Overview({ isDummy: sessionMode.sessionType != Shell.SessionType.USER });
magnifier = new Magnifier.Magnifier();
statusIconDispatcher = new StatusIconDispatcher.StatusIconDispatcher();
panel = new Panel.Panel();
@ -220,9 +223,9 @@ function start() {
notificationDaemon = new NotificationDaemon.NotificationDaemon();
windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
if (global.session_type == Shell.SessionType.USER)
if (sessionMode.sessionType == Shell.SessionType.USER)
_createUserSession();
else if (global.session_type == Shell.SessionType.GDM)
else if (sessionMode.sessionType == Shell.SessionType.GDM)
_createGDMSession();
panel.startStatusArea();
@ -231,7 +234,7 @@ function start() {
keyboard.init();
overview.init();
if (global.session_type == Shell.SessionType.USER)
if (sessionMode.sessionType == Shell.SessionType.USER)
_initUserSession();
statusIconDispatcher.start(messageTray.actor);
@ -491,7 +494,7 @@ function loadTheme() {
let theme = new St.Theme ({ application_stylesheet: cssStylesheet });
if (global.session_type == Shell.SessionType.GDM)
if (sessionMode.sessionType == Shell.SessionType.GDM)
theme.load_stylesheet(_gdmCssStylesheet);
if (previousTheme) {
@ -566,7 +569,7 @@ function _globalKeyPressHandler(actor, event) {
// Other bindings are only available to the user session when the overview is up and
// no modal dialog is present.
if (global.session_type == Shell.SessionType.USER && (!overview.visible || modalCount > 1))
if (sessionMode.sessionType == Shell.SessionType.USER && (!overview.visible || modalCount > 1))
return false;
// This isn't a Meta.KeyBindingAction yet
@ -582,7 +585,7 @@ function _globalKeyPressHandler(actor, event) {
}
// None of the other bindings are relevant outside of the user's session
if (global.session_type != Shell.SessionType.USER)
if (sessionMode.sessionType != Shell.SessionType.USER)
return false;
switch (action) {