Don't check for Workspaces.WindowClone for window drops
When checking the type of a DND source, instead of checking 'instanceof Workspaces.WindowClone' accept any actor with realWindow and metaWindow properties. This will be useful to support a separate type of actor dragged from workspace thumbnails. https://bugzilla.gnome.org/show_bug.cgi?id=640996
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@ -1412,7 +1412,7 @@ Workspace.prototype = {
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},
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acceptDrop : function(source, actor, x, y, time) {
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if (source instanceof WindowClone) {
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if (source.realWindow) {
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let win = source.realWindow;
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if (this._isMyWindow(win))
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return false;
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