Don't check for Workspaces.WindowClone for window drops

When checking the type of a DND source, instead of checking
'instanceof Workspaces.WindowClone' accept any actor with realWindow
and metaWindow properties. This will be useful to support a separate
type of actor dragged from workspace thumbnails.

https://bugzilla.gnome.org/show_bug.cgi?id=640996
This commit is contained in:
Owen W. Taylor
2011-01-30 20:25:00 -05:00
parent 9748cc264a
commit 3c593fc056
4 changed files with 7 additions and 7 deletions

View File

@ -1412,7 +1412,7 @@ Workspace.prototype = {
},
acceptDrop : function(source, actor, x, y, time) {
if (source instanceof WindowClone) {
if (source.realWindow) {
let win = source.realWindow;
if (this._isMyWindow(win))
return false;