Don't check for Workspaces.WindowClone for window drops
When checking the type of a DND source, instead of checking 'instanceof Workspaces.WindowClone' accept any actor with realWindow and metaWindow properties. This will be useful to support a separate type of actor dragged from workspace thumbnails. https://bugzilla.gnome.org/show_bug.cgi?id=640996
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@ -54,7 +54,7 @@ RemoveFavoriteIcon.prototype = {
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if (source instanceof AppDisplay.AppWellIcon) {
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let appSystem = Shell.AppSystem.get_default();
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app = appSystem.get_app(source.getId());
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} else if (source instanceof Workspace.WindowClone) {
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} else if (source.metaWindow) {
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let tracker = Shell.WindowTracker.get_default();
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app = tracker.get_window_app(source.metaWindow);
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}
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@ -148,7 +148,7 @@ Dash.prototype = {
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let app = null;
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if (dragEvent.source instanceof AppDisplay.AppWellIcon)
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app = this._appSystem.get_app(dragEvent.source.getId());
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else if (dragEvent.source instanceof Workspace.WindowClone)
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else if (dragEvent.source.metaWindow)
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app = this._tracker.get_window_app(dragEvent.source.metaWindow);
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else
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return DND.DragMotionResult.CONTINUE;
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@ -265,7 +265,7 @@ Dash.prototype = {
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let app = null;
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if (source instanceof AppDisplay.AppWellIcon)
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app = this._appSystem.get_app(source.getId());
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else if (source instanceof Workspace.WindowClone)
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else if (source.metaWindow)
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app = this._tracker.get_window_app(source.metaWindow);
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// Don't allow favoriting of transient apps
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@ -316,7 +316,7 @@ Dash.prototype = {
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let app = null;
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if (source instanceof AppDisplay.AppWellIcon) {
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app = this._appSystem.get_app(source.getId());
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} else if (source instanceof Workspace.WindowClone) {
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} else if (source.metaWindow) {
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app = this._tracker.get_window_app(source.metaWindow);
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}
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