From 3b81e0f8eb5bedbdf1ab56fcf3db37994f9779f3 Mon Sep 17 00:00:00 2001 From: Carlos Garnacho Date: Fri, 15 Apr 2022 19:47:09 +0200 Subject: [PATCH] keyboard: Trigger OSK level changes on button release Keep it consistent with the rest of the actions. For long press handling (i.e. shift turning to caps lock), this also means the release action should be cancelled after any long press, to prevent both from taking effect at the same time. Prior to this commit, we used to switch level (and hide the button being pressed) on button press, which made its long press handler never get a paired release and end up triggering caps lock. Performing the action on release ensures the shift key button does not fall into this situation, making this issue moot. Part-of: --- js/ui/keyboard.js | 29 ++++++++++++++++------------- 1 file changed, 16 insertions(+), 13 deletions(-) diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js index e7d4fc3ba..dd5607a7a 100644 --- a/js/ui/keyboard.js +++ b/js/ui/keyboard.js @@ -1501,21 +1501,21 @@ var Keyboard = GObject.registerClass({ this._setActiveLayer(0); }); if (key.action !== null) { - button.connect('pressed', () => { - if (key.action === 'levelSwitch') { + button.connect('released', () => { + if (key.action === 'hide') { + this.close(); + } else if (key.action === 'languageMenu') { + this._popupLanguageMenu(button); + } else if (key.action === 'emoji') { + this._toggleEmoji(); + } else if (!this._longPressed && key.action === 'levelSwitch') { this._setActiveLayer(key.level); - this._setLatched ( + this._setLatched( key.level === 1 && key.iconName === 'keyboard-caps-lock-symbolic'); } - }); - button.connect('released', () => { - if (key.action === 'hide') - this.close(); - else if (key.action === 'languageMenu') - this._popupLanguageMenu(button); - else if (key.action === 'emoji') - this._toggleEmoji(); + + this._longPressed = false; }); } @@ -1523,8 +1523,11 @@ var Keyboard = GObject.registerClass({ key.iconName === 'keyboard-shift-symbolic') { layout.shiftKeys.push(button); if (key.level === 1) { - button.connect('long-press', - () => this._setLatched(true)); + button.connect('long-press', () => { + this._setActiveLayer(key.level); + this._setLatched(true); + this._longPressed = true; + }); } }