cleanup: Use Function.prototype.bind()

When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
This commit is contained in:
Florian Müllner
2017-12-02 01:27:35 +01:00
committed by Florian Müllner
parent 213e38c2ef
commit 3b1330880f
100 changed files with 1021 additions and 999 deletions

View File

@ -109,10 +109,10 @@ var OsdWindow = new Lang.Class({
this._reset();
Main.layoutManager.connect('monitors-changed',
Lang.bind(this, this._relayout));
this._relayout.bind(this));
let themeContext = St.ThemeContext.get_for_stage(global.stage);
themeContext.connect('notify::scale-factor',
Lang.bind(this, this._relayout));
this._relayout.bind(this));
this._relayout();
Main.uiGroup.add_child(this.actor);
},
@ -159,7 +159,7 @@ var OsdWindow = new Lang.Class({
if (this._hideTimeoutId)
Mainloop.source_remove(this._hideTimeoutId);
this._hideTimeoutId = Mainloop.timeout_add(HIDE_TIMEOUT,
Lang.bind(this, this._hide));
this._hide.bind(this));
GLib.Source.set_name_by_id(this._hideTimeoutId, '[gnome-shell] this._hide');
},
@ -215,7 +215,7 @@ var OsdWindowManager = new Lang.Class({
_init() {
this._osdWindows = [];
Main.layoutManager.connect('monitors-changed',
Lang.bind(this, this._monitorsChanged));
this._monitorsChanged.bind(this));
this._monitorsChanged();
},