cleanup: Use Function.prototype.bind()
When not using arrow notation with anonymous functions, we use Lang.bind() to bind `this` to named callbacks. However since ES5, this functionality is already provided by Function.prototype.bind() - in fact, Lang.bind() itself uses it when no extra arguments are specified. Just use the built-in function directly where possible, and use arrow notation in the few places where we pass additional arguments. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
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committed by
Florian Müllner

parent
213e38c2ef
commit
3b1330880f
@ -44,13 +44,13 @@ var BoxPointer = new Lang.Class({
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y_fill: true });
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this._container = new Shell.GenericContainer();
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this.actor.set_child(this._container);
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this._container.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
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this._container.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
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this._container.connect('allocate', Lang.bind(this, this._allocate));
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this._container.connect('get-preferred-width', this._getPreferredWidth.bind(this));
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this._container.connect('get-preferred-height', this._getPreferredHeight.bind(this));
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this._container.connect('allocate', this._allocate.bind(this));
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this.bin = new St.Bin(binProperties);
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this._container.add_actor(this.bin);
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this._border = new St.DrawingArea();
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this._border.connect('repaint', Lang.bind(this, this._drawBorder));
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this._border.connect('repaint', this._drawBorder.bind(this));
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this._container.add_actor(this._border);
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this.bin.raise(this._border);
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this._xOffset = 0;
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