cleanup: Use Function.prototype.bind()

When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
This commit is contained in:
Florian Müllner
2017-12-02 01:27:35 +01:00
committed by Florian Müllner
parent 213e38c2ef
commit 3b1330880f
100 changed files with 1021 additions and 999 deletions

View File

@ -65,9 +65,9 @@ var AudioDeviceSelectionDialog = new Lang.Class({
this._selectionBox = new St.BoxLayout({ style_class: 'audio-selection-box' });
this.contentLayout.add(this._selectionBox, { expand: true });
this.addButton({ action: Lang.bind(this, this._openSettings),
this.addButton({ action: this._openSettings.bind(this),
label: _("Sound Settings") });
this.addButton({ action: Lang.bind(this, this.close),
this.addButton({ action: this.close.bind(this),
label: _("Cancel"),
key: Clutter.Escape });
},
@ -191,9 +191,9 @@ var AudioDeviceSelectionDBus = new Lang.Class({
}
dialog._sender = invocation.get_sender();
dialog.connect('closed', Lang.bind(this, this._onDialogClosed));
dialog.connect('closed', this._onDialogClosed.bind(this));
dialog.connect('device-selected',
Lang.bind(this, this._onDeviceSelected));
this._onDeviceSelected.bind(this));
dialog.open();
this._audioSelectionDialog = dialog;