Create ShellApp, rebase things on it
Previously, we had ShellAppInfo, which contains fundamental information about an application, and methods on ShellAppMonitor to retrieve "live" information like the window list. AppIcon ended up being used as the "App" class which was painful for various reasons; among them that we need to handle window list changes, and some consumers weren't ready for that. Clean things up a bit by introducing a new ShellApp class in C, which currently wraps a ShellAppInfo. AppIcon then is more like the display actor for a ShellApp. Notably, the ".windows" property moves out of it. The altTab code which won't handle dynamic changes instead is changed to maintain a cached version. ShellAppMonitor gains some more methods related to ShellApp now. In the future, we might consider changing ShellApp to be a GInterface, which could be implemented by ShellDesktopFileApp, ShellWindowApp. Then we could axe ShellAppInfo from the "public" API and it would return to being an internal loss mitigation layer for GMenu. https://bugzilla.gnome.org/show_bug.cgi?id=598227
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@ -93,7 +93,7 @@ AltTabPopup.prototype = {
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// Make the initial selection
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if (this._appIcons.length == 1) {
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if (!backward && this._appIcons[0].windows.length > 1) {
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if (!backward && this._appIcons[0].cachedWindows.length > 1) {
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// For compatibility with the multi-app case below
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this._select(0, 1);
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} else
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@ -101,9 +101,10 @@ AltTabPopup.prototype = {
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} else if (backward) {
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this._select(this._appIcons.length - 1);
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} else {
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if (this._appIcons[0].windows.length > 1) {
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let curAppNextWindow = this._appIcons[0].windows[1];
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let nextAppWindow = this._appIcons[1].windows[0];
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let firstWindows = this._appIcons[0].cachedWindows;
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if (firstWindows.length > 1) {
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let curAppNextWindow = firstWindows[1];
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let nextAppWindow = this._appIcons[1].cachedWindows[0];
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// If the next window of the current app is more-recently-used
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// than the first window of the next app, then select it.
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@ -139,11 +140,11 @@ AltTabPopup.prototype = {
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_nextWindow : function() {
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return mod(this._currentWindows[this._currentApp] + 1,
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this._appIcons[this._currentApp].windows.length);
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this._appIcons[this._currentApp].cachedWindows.length);
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},
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_previousWindow : function() {
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return mod(this._currentWindows[this._currentApp] - 1,
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this._appIcons[this._currentApp].windows.length);
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this._appIcons[this._currentApp].cachedWindows.length);
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},
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_keyPressEvent : function(actor, event) {
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@ -188,7 +189,7 @@ AltTabPopup.prototype = {
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},
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_appActivated : function(appSwitcher, n) {
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Main.activateWindow(this._appIcons[n].windows[this._currentWindows[n]]);
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Main.activateWindow(this._appIcons[n].cachedWindows[this._currentWindows[n]]);
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this.destroy();
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},
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@ -200,7 +201,7 @@ AltTabPopup.prototype = {
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},
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_windowActivated : function(thumbnailList, n) {
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Main.activateWindow(this._appIcons[this._currentApp].windows[n]);
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Main.activateWindow(this._appIcons[this._currentApp].cachedWindows[n]);
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this.destroy();
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},
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@ -225,7 +226,7 @@ AltTabPopup.prototype = {
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_finish : function() {
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let app = this._appIcons[this._currentApp];
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let window = app.windows[this._currentWindows[this._currentApp]];
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let window = app.cachedWindows[this._currentWindows[this._currentApp]];
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Main.activateWindow(window);
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this.destroy();
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},
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@ -267,7 +268,7 @@ AltTabPopup.prototype = {
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this._appSwitcher.showArrow(app);
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} else {
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this._appSwitcher.highlight(app);
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if (this._appIcons[this._currentApp].windows.length > 1)
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if (this._appIcons[this._currentApp].cachedWindows.length > 1)
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this._appSwitcher.showArrow(app);
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}
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@ -276,7 +277,7 @@ AltTabPopup.prototype = {
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this._createThumbnails();
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this._currentWindows[this._currentApp] = window;
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this._thumbnails.highlight(window);
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} else if (this._appIcons[this._currentApp].windows.length > 1 &&
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} else if (this._appIcons[this._currentApp].cachedWindows.length > 1 &&
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!noTimeout) {
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this._thumbnailTimeoutId = Mainloop.timeout_add (
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THUMBNAIL_POPUP_TIME,
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@ -289,7 +290,7 @@ AltTabPopup.prototype = {
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},
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_createThumbnails : function() {
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this._thumbnails = new ThumbnailList (this._appIcons[this._currentApp].windows);
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this._thumbnails = new ThumbnailList (this._appIcons[this._currentApp].cachedWindows);
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this._thumbnails.connect('item-activated', Lang.bind(this, this._windowActivated));
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this._thumbnails.connect('item-hovered', Lang.bind(this, this._windowHovered));
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@ -552,8 +553,11 @@ AppSwitcher.prototype = {
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let workspaceIcons = [];
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let otherIcons = [];
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for (let i = 0; i < apps.length; i++) {
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let appIcon = new AppIcon.AppIcon({ appInfo: apps[i],
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let appIcon = new AppIcon.AppIcon({ app: apps[i],
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size: POPUP_APPICON_SIZE });
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// Cache the window list now; we don't handle dynamic changes here,
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// and we don't want to be continually retrieving it
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appIcon.cachedWindows = appIcon.app.get_windows();
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if (this._hasWindowsOnWorkspace(appIcon, activeWorkspace))
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workspaceIcons.push(appIcon);
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else
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@ -621,35 +625,16 @@ AppSwitcher.prototype = {
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},
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_hasWindowsOnWorkspace: function(appIcon, workspace) {
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for (let i = 0; i < appIcon.windows.length; i++) {
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if (appIcon.windows[i].get_workspace() == workspace)
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return true;
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}
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return false;
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},
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_hasVisibleWindows : function(appIcon) {
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for (let i = 0; i < appIcon.windows.length; i++) {
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if (appIcon.windows[i].showing_on_its_workspace())
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let windows = appIcon.cachedWindows;
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for (let i = 0; i < windows.length; i++) {
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if (windows[i].get_workspace() == workspace)
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return true;
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}
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return false;
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},
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_sortAppIcon : function(appIcon1, appIcon2) {
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let vis1 = this._hasVisibleWindows(appIcon1);
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let vis2 = this._hasVisibleWindows(appIcon2);
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if (vis1 && !vis2) {
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return -1;
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} else if (vis2 && !vis1) {
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return 1;
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} else {
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// The app's most-recently-used window is first
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// in its list
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return (appIcon2.windows[0].get_user_time() -
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appIcon1.windows[0].get_user_time());
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}
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return appIcon1.app.compare(appIcon2.app);
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}
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};
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