Add showOverViewAction Clutter.GestureAction

This gesture implements 3-finger pinch, that will be used to show
the overview.
This commit is contained in:
Carlos Garnacho 2014-06-25 18:10:12 +02:00
parent 624314ee3e
commit 38032bf820
2 changed files with 67 additions and 0 deletions

View File

@ -80,6 +80,7 @@
<file>ui/shellDBus.js</file>
<file>ui/shellEntry.js</file>
<file>ui/shellMountOperation.js</file>
<file>ui/showOverviewAction.js</file>
<file>ui/slider.js</file>
<file>ui/switcherPopup.js</file>
<file>ui/tweener.js</file>

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@ -0,0 +1,66 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Signals = imports.signals;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Clutter = imports.gi.Clutter;
const ShowOverviewAction = new Lang.Class({
Name: 'ShowOverviewAction',
Extends: Clutter.GestureAction,
_init : function() {
this.parent();
this.set_n_touch_points (3);
global.display.connect('grab-op-begin', Lang.bind(this, this.cancel));
global.display.connect('grab-op-end', Lang.bind(this, this.cancel));
},
vfunc_gesture_prepare : function(action, actor) {
return this.get_n_current_points() == this.get_n_touch_points();
},
_getBoundingRect : function(motion) {
let minX, minY, maxX, maxY;
for (let i = 0; i < this.get_n_current_points(); i++) {
let x, y;
if (motion == true) {
[x, y] = this.get_motion_coords(i);
} else {
[x, y] = this.get_press_coords(i);
}
if (i == 0) {
minX = maxX = x;
minY = maxY = y;
} else {
minX = Math.min(minX, x);
minY = Math.min(minY, y);
maxX = Math.max(maxX, x);
maxY = Math.max(maxY, y);
}
}
return new Meta.Rectangle({ x: minX,
y: minY,
width: maxX - minX,
height: maxY - minY });
},
vfunc_gesture_begin : function(action, actor) {
this._initialRect = this._getBoundingRect(false);
return true;
},
vfunc_gesture_end : function(action, actor) {
let rect = this._getBoundingRect(true);
let oldArea = this._initialRect.width * this._initialRect.height;
let newArea = rect.width * rect.height;
let areaDiff = newArea / oldArea;
this.emit('activated', areaDiff);
}
});
Signals.addSignalMethods(ShowOverviewAction.prototype);