osdWindow: relayout when scale factor changes
We currently rely on the "monitors-changed" signal of LayoutManager to relayout the OSD window. That is not enough, since the scale factor also changes the way the OSD window is sized, and that can be updated after "monitors-changed" has been received. The visual effect is that under some circumstances, the OSD window will have the wrong size under HiDpi. This commit fixes the issue by triggering another relayout when the scale factor changes. https://bugzilla.gnome.org/show_bug.cgi?id=772723
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@ -109,8 +109,11 @@ const OsdWindow = new Lang.Class({
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this._reset();
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this._reset();
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Main.layoutManager.connect('monitors-changed',
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Main.layoutManager.connect('monitors-changed',
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Lang.bind(this, this._monitorsChanged));
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Lang.bind(this, this._relayout));
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this._monitorsChanged();
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let themeContext = St.ThemeContext.get_for_stage(global.stage);
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themeContext.connect('notify::scale-factor',
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Lang.bind(this, this._relayout));
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this._relayout();
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Main.uiGroup.add_child(this.actor);
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Main.uiGroup.add_child(this.actor);
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},
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},
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@ -188,7 +191,7 @@ const OsdWindow = new Lang.Class({
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this.setLevel(null);
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this.setLevel(null);
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},
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},
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_monitorsChanged: function() {
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_relayout: function() {
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/* assume 110x110 on a 640x480 display and scale from there */
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/* assume 110x110 on a 640x480 display and scale from there */
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let monitor = Main.layoutManager.monitors[this._monitorIndex];
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let monitor = Main.layoutManager.monitors[this._monitorIndex];
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if (!monitor)
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if (!monitor)
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