workspace: Check if index is valid before using it
If the window wasn't in _windowSlots, the index is -1, so the last element of the array is removed, leading to https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3547 I logged the stack trace from removeWindow() and it seems that when you move the window from the second monitor to another workspace like shown in https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3547, removeWindow() is called twice for it, presumably once for the second monitor workspace, and then once for the first monitor workspace for some reason. It is during that call that _windowSlots doesn't contain the window, so instead the last element (index -1) is removed, leading to the animation bug. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1727>
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@ -784,8 +784,9 @@ var WorkspaceLayout = GObject.registerClass({
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// The layout might be frozen and we might not update the windowSlots
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// The layout might be frozen and we might not update the windowSlots
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// on the next allocation, so remove the slot now already
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// on the next allocation, so remove the slot now already
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this._windowSlots.splice(
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const index = this._windowSlots.findIndex(s => s[4] === window);
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this._windowSlots.findIndex(s => s[4] === window), 1);
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if (index !== -1)
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this._windowSlots.splice(index, 1);
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// The window might have been reparented by DND
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// The window might have been reparented by DND
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if (window.get_parent() === this._container)
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if (window.get_parent() === this._container)
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