NetworkMenu: fix updating connection lists
Ensure that the UI is updated when a connection changes name or id, even if it was already known by a device. Also, use less private properties on NMConnection objects, as they can become stale and cause problems. https://bugzilla.gnome.org/show_bug.cgi?id=677097
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@ -304,9 +304,10 @@ const NMDevice = new Lang.Class({
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// record the connection
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let obj = {
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connection: connections[i],
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name: connections[i]._name,
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uuid: connections[i]._uuid,
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name: connections[i].get_id(),
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uuid: connections[i].get_uuid(),
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timestamp: connections[i]._timestamp,
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item: null,
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};
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this._connections.push(obj);
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}
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@ -401,48 +402,46 @@ const NMDevice = new Lang.Class({
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},
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checkConnection: function(connection) {
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let pos = this._findConnection(connection._uuid);
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let pos = this._findConnection(connection.get_uuid());
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let exists = pos != -1;
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let valid = this.connectionValid(connection);
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let similar = false;
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if (exists) {
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let existing = this._connections[pos];
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if (exists && !valid)
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this.removeConnection(connection);
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else if (!exists && valid)
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this.addConnection(connection);
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else if (exists && valid) {
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// propagate changes and update the UI
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if (this._connections[pos].timestamp != connection._timestamp) {
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this._connections[pos].timestamp = connection._timestamp;
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this._connections.sort(this._connectionSortFunction);
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this._clearSection();
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this._queueCreateSection();
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}
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// Check if connection changed name or id
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similar = existing.name == connection.get_id() &&
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existing.timestamp == connection._timestamp;
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}
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if (exists && valid && similar) {
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// Nothing to do
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return;
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}
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if (exists)
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this.removeConnection(connection);
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if (valid)
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this.addConnection(connection);
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},
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addConnection: function(connection) {
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// record the connection
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let obj = {
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connection: connection,
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name: connection._name,
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uuid: connection._uuid,
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name: connection.get_id(),
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uuid: connection.get_uuid(),
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timestamp: connection._timestamp,
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item: null,
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};
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this._connections.push(obj);
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this._connections.sort(this._connectionSortFunction);
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Util.insertSorted(this._connections, obj, this._connectionSortFunction);
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this._clearSection();
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this._queueCreateSection();
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},
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removeConnection: function(connection) {
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if (!connection._uuid) {
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log('Cannot remove a connection without an UUID');
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return;
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}
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let pos = this._findConnection(connection._uuid);
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let pos = this._findConnection(connection.get_uuid());
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if (pos == -1) {
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// this connection was never added, nothing to do here
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return;
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@ -712,10 +711,10 @@ const NMDeviceWired = new Lang.Class({
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_createAutomaticConnection: function() {
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let connection = new NetworkManager.Connection();
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connection._uuid = NetworkManager.utils_uuid_generate();
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let uuid = NetworkManager.utils_uuid_generate();
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connection.add_setting(new NetworkManager.SettingWired());
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connection.add_setting(new NetworkManager.SettingConnection({
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uuid: connection._uuid,
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uuid: uuid,
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id: this._autoConnectionName,
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type: NetworkManager.SETTING_WIRED_SETTING_NAME,
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autoconnect: true
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@ -859,10 +858,10 @@ const NMDeviceBluetooth = new Lang.Class({
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_createAutomaticConnection: function() {
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let connection = new NetworkManager.Connection;
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connection._uuid = NetworkManager.utils_uuid_generate();
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let uuid = NetworkManager.utils_uuid_generate();
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connection.add_setting(new NetworkManager.SettingBluetooth);
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connection.add_setting(new NetworkManager.SettingConnection({
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uuid: connection._uuid,
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uuid: uuid,
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id: this._autoConnectionName,
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type: NetworkManager.SETTING_BLUETOOTH_SETTING_NAME,
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autoconnect: false
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@ -1323,9 +1322,7 @@ const NMDeviceWireless = new Lang.Class({
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},
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removeConnection: function(connection) {
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if (!connection._uuid)
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return;
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let pos = this._findConnection(connection._uuid);
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let pos = this._findConnection(connection.get_uuid());
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if (pos == -1) {
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// removing connection that was never added
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return;
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@ -1339,7 +1336,7 @@ const NMDeviceWireless = new Lang.Class({
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let apObj = this._networks[i];
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let connections = apObj.connections;
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for (let k = 0; k < connections.length; k++) {
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if (connections[k]._uuid == connection._uuid) {
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if (connections[k].get_uuid() == connection.get_uuid()) {
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// remove the connection from the access point group
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connections.splice(k);
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forceupdate = forceupdate || connections.length == 0;
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@ -1355,7 +1352,7 @@ const NMDeviceWireless = new Lang.Class({
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forceupdate = true;
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} else {
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for (let j = 0; j < items.length; j++) {
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if (items[j]._connection._uuid == connection._uuid) {
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if (items[j]._connection.get_uuid() == connection.get_uuid()) {
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items[j].destroy();
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break;
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}
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@ -1382,8 +1379,8 @@ const NMDeviceWireless = new Lang.Class({
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// record the connection
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let obj = {
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connection: connection,
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name: connection._name,
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uuid: connection._uuid,
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name: connection.get_id(),
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uuid: connection.get_uuid(),
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};
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this._connections.push(obj);
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@ -1878,7 +1875,7 @@ const NMApplet = new Lang.Class({
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let connections = this._settings.list_connections();
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for (let i = 0; i < connections.length; i++) {
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let connection = connections[i];
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if (connection._uuid) {
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if (connection._updatedId) {
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// connection was already seen (for example because NetworkManager was restarted)
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continue;
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}
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@ -1891,7 +1888,7 @@ const NMApplet = new Lang.Class({
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},
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_newConnection: function(settings, connection) {
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if (connection._uuid) {
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if (connection._updatedId) {
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// connection was already seen
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return;
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}
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@ -1922,23 +1919,20 @@ const NMApplet = new Lang.Class({
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devices[i].removeConnection(connection);
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}
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connection._uuid = null;
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connection.disconnect(connection._removedId);
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connection.disconnect(connection._updatedId);
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connection._removedId = connection._updatedId = 0;
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},
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_updateConnection: function(connection) {
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let connectionSettings = connection.get_setting_by_name(NetworkManager.SETTING_CONNECTION_SETTING_NAME);
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connection._type = connectionSettings.type;
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connection._section = this._ctypes[connection._type] || NMConnectionCategory.INVALID;
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connection._name = connectionSettings.id;
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connection._uuid = connectionSettings.uuid;
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connection._timestamp = connectionSettings.timestamp;
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let section = connection._section;
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if (connection._section == NMConnectionCategory.INVALID)
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if (section == NMConnectionCategory.INVALID)
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return;
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if (section == NMConnectionCategory.VPN) {
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this._devices.vpn.device.checkConnection(connection);
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