js: Stop using ClutterContainer API

These have been long deprecated over in clutter, and (via several
vtables) simply forward the call to the equivalent ClutterActor methods

Save ourselves the hassle and just use ClutterActor methods directly

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/3010>
This commit is contained in:
Zander Brown
2023-11-07 10:47:14 +00:00
committed by Marge Bot
parent ed3b8d093e
commit 350cd296fa
54 changed files with 263 additions and 263 deletions

View File

@ -65,7 +65,7 @@ const PadChooser = GObject.registerClass({
this.set_checked(false);
});
this._padChooserMenu.actor.hide();
Main.uiGroup.add_actor(this._padChooserMenu.actor);
Main.uiGroup.add_child(this._padChooserMenu.actor);
this._menuManager = new PopupMenu.PopupMenuManager(this);
this._menuManager.addMenu(this._padChooserMenu);
@ -144,7 +144,7 @@ const ActionComboBox = GObject.registerClass({
this.set_checked(false);
});
this._editMenu.actor.hide();
Main.uiGroup.add_actor(this._editMenu.actor);
Main.uiGroup.add_child(this._editMenu.actor);
this._editMenuManager = new PopupMenu.PopupMenuManager(this);
this._editMenuManager.addMenu(this._editMenu);
@ -215,11 +215,11 @@ const ActionEditor = GObject.registerClass({
this._actionComboBox = new ActionComboBox();
this._actionComboBox.connect('action-selected', this._onActionSelected.bind(this));
this.add_actor(this._actionComboBox);
this.add_child(this._actionComboBox);
this._keybindingEdit = new KeybindingEntry();
this._keybindingEdit.connect('keybinding-edited', this._onKeybindingEdited.bind(this));
this.add_actor(this._keybindingEdit);
this.add_child(this._keybindingEdit);
this._doneButton = new St.Button({
label: _('Done'),
@ -227,7 +227,7 @@ const ActionEditor = GObject.registerClass({
x_expand: false,
});
this._doneButton.connect('clicked', this._onEditingDone.bind(this));
this.add_actor(this._doneButton);
this.add_child(this._doneButton);
}
_updateKeybindingEntryState() {
@ -338,7 +338,7 @@ const PadDiagram = GObject.registerClass({
set editorActor(actor) {
actor.hide();
this._editorActor = actor;
this.add_actor(actor);
this.add_child(actor);
}
_initLabels() {
@ -565,7 +565,7 @@ const PadDiagram = GObject.registerClass({
let label = new St.Label();
this._labels.push({label, action, idx, dir, x, y, arrangement});
this.add_actor(label);
this.add_child(label);
return true;
}
@ -671,7 +671,7 @@ export const PadOsd = GObject.registerClass({
});
this.connect('destroy', this._onDestroy.bind(this));
Main.uiGroup.add_actor(this);
Main.uiGroup.add_child(this);
this._monitorIndex = monitorIndex;
let constraint = new Layout.MonitorConstraint({index: monitorIndex});
@ -683,13 +683,13 @@ export const PadOsd = GObject.registerClass({
x_expand: false,
x_align: Clutter.ActorAlign.CENTER,
});
this.add_actor(this._titleBox);
this.add_child(this._titleBox);
const labelBox = new St.BoxLayout({
style_class: 'pad-osd-title-menu-box',
vertical: true,
});
this._titleBox.add_actor(labelBox);
this._titleBox.add_child(labelBox);
this._titleLabel = new St.Label({
style: 'font-side: larger; font-weight: bold;',
@ -697,10 +697,10 @@ export const PadOsd = GObject.registerClass({
});
this._titleLabel.clutter_text.set_ellipsize(Pango.EllipsizeMode.NONE);
this._titleLabel.clutter_text.set_text(padDevice.get_device_name());
labelBox.add_actor(this._titleLabel);
labelBox.add_child(this._titleLabel);
this._tipLabel = new St.Label({x_align: Clutter.ActorAlign.CENTER});
labelBox.add_actor(this._tipLabel);
labelBox.add_child(this._tipLabel);
this._updatePadChooser();
@ -714,7 +714,7 @@ export const PadOsd = GObject.registerClass({
x_expand: true,
y_expand: true,
});
this.add_actor(this._padDiagram);
this.add_child(this._padDiagram);
this._updateActionLabels();
const buttonBox = new St.Widget({
@ -723,7 +723,7 @@ export const PadOsd = GObject.registerClass({
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
});
this.add_actor(buttonBox);
this.add_child(buttonBox);
this._editButton = new St.Button({
label: _('Edit…'),
style_class: 'button',
@ -733,7 +733,7 @@ export const PadOsd = GObject.registerClass({
this._editButton.connect('clicked', () => {
this.setEditionMode(true);
});
buttonBox.add_actor(this._editButton);
buttonBox.add_child(this._editButton);
this._syncEditionMode();
this._grab = Main.pushModal(this);