workspace: Center-align window previews if there's only a single row

Instead of always aligning window previews vertically at the bottom of
their row, only do that if we have multiple rows. If there's only a
single row of windows, align every window vertically centered.

This is a very small step towards the new layout for window previews in
the overview, but since the release of 40 is getting nearer and nearer,
changing more is not feasible anymore.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3634

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1737>
This commit is contained in:
Jonas Dreßler 2021-02-03 10:37:56 +01:00
parent 9b9be4a1a5
commit 31d7770eeb

View File

@ -343,7 +343,10 @@ var UnalignedLayoutStrategy = class extends LayoutStrategy {
compensation /= 2; compensation /= 2;
for (let i = 0; i < rows.length; i++) { for (let i = 0; i < rows.length; i++) {
let row = rows[i]; const row = rows[i];
const rowY = row.y + compensation;
const rowHeight = row.height * row.additionalScale;
let x = row.x; let x = row.x;
for (let j = 0; j < row.windows.length; j++) { for (let j = 0; j < row.windows.length; j++) {
let window = row.windows[j]; let window = row.windows[j];
@ -357,7 +360,14 @@ var UnalignedLayoutStrategy = class extends LayoutStrategy {
const cloneHeight = window.boundingBox.height * s; const cloneHeight = window.boundingBox.height * s;
let cloneX = x + (cellWidth - cloneWidth) / 2; let cloneX = x + (cellWidth - cloneWidth) / 2;
let cloneY = row.y + row.height * row.additionalScale - cellHeight + compensation; let cloneY;
// If there's only one row, align windows vertically centered inside the row
if (rows.length === 1)
cloneY = rowY + (rowHeight - cloneHeight) / 2;
// If there are multiple rows, align windows to the bottom edge of the row
else
cloneY = rowY + rowHeight - cellHeight;
// Align with the pixel grid to prevent blurry windows at scale = 1 // Align with the pixel grid to prevent blurry windows at scale = 1
cloneX = Math.floor(cloneX); cloneX = Math.floor(cloneX);