iconGrid: Disconnect signals on destroy
Otherwise the handler will trip over unset properties on an object that is being disposed. Avoid the resulting log spam by disconnecting the handler in question. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1909>
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@ -1172,7 +1172,8 @@ var IconGrid = GObject.registerClass({
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row_spacing: 0,
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row_spacing: 0,
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});
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});
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const layoutManager = new IconGridLayout(layoutParams);
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const layoutManager = new IconGridLayout(layoutParams);
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layoutManager.connect('pages-changed', () => this.emit('pages-changed'));
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const pagesChangedId = layoutManager.connect('pages-changed',
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() => this.emit('pages-changed'));
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super._init({
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super._init({
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style_class: 'icon-grid',
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style_class: 'icon-grid',
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@ -1188,6 +1189,7 @@ var IconGrid = GObject.registerClass({
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this.connect('actor-added', this._childAdded.bind(this));
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this.connect('actor-added', this._childAdded.bind(this));
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this.connect('actor-removed', this._childRemoved.bind(this));
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this.connect('actor-removed', this._childRemoved.bind(this));
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this.connect('destroy', () => layoutManager.disconnect(pagesChangedId));
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}
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}
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_getChildrenToAnimate() {
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_getChildrenToAnimate() {
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