cleanup: Mark unused arguments as unused

This will stop eslint from warning about them, while keeping their
self-documenting benefit.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
This commit is contained in:
Florian Müllner
2019-01-31 15:08:10 +01:00
parent 79cf3a6dd0
commit 2f97a1a55d
44 changed files with 110 additions and 110 deletions

View File

@ -72,11 +72,11 @@ class WindowCloneLayout extends Clutter.LayoutManager {
return box;
}
vfunc_get_preferred_height(container, forWidth) {
vfunc_get_preferred_height(_container, _forWidth) {
return [this._boundingBox.height, this._boundingBox.height];
}
vfunc_get_preferred_width(container, forHeight) {
vfunc_get_preferred_width(_container, _forHeight) {
return [this._boundingBox.width, this._boundingBox.width];
}
@ -403,7 +403,7 @@ var WindowClone = GObject.registerClass({
return true;
}
_onDragBegin(draggable, time) {
_onDragBegin(_draggable, _time) {
this._dragSlot = this._slot;
[this.dragOrigX, this.dragOrigY] = this.get_position();
this.dragOrigScale = this.scale_x;
@ -419,11 +419,11 @@ var WindowClone = GObject.registerClass({
this._workspace.acceptDrop(source, actor, x, y, time);
}
_onDragCancelled(draggable, time) {
_onDragCancelled(_draggable, _time) {
this.emit('drag-cancelled');
}
_onDragEnd(draggable, time, snapback) {
_onDragEnd(_draggable, _time, _snapback) {
this.inDrag = false;
// We may not have a parent if DnD completed successfully, in
@ -845,7 +845,7 @@ var LayoutStrategy = class {
// row.width, row.height, row.fullWidth, row.fullHeight, and
// (optionally) for each row in @layout.rows. This method is
// intended to be called by subclasses.
_computeRowSizes(layout) {
_computeRowSizes(_layout) {
throw new GObject.NotImplementedError(`_computeRowSizes in ${this.constructor.name}`);
}
@ -858,7 +858,7 @@ var LayoutStrategy = class {
// * gridWidth - The total width used by the grid, unscaled, unspaced.
// * gridHeight - The totial height used by the grid, unscaled, unspaced.
// * rows - A list of rows, which should be instantiated by _newRow.
computeLayout(windows, layout) {
computeLayout(_windows, _layout) {
throw new GObject.NotImplementedError(`computeLayout in ${this.constructor.name}`);
}
@ -1979,7 +1979,7 @@ var Workspace = class {
}
// Draggable target interface
handleDragOver(source, actor, x, y, time) {
handleDragOver(source, _actor, _x, _y, _time) {
if (source.realWindow && !this._isMyWindow(source.realWindow))
return DND.DragMotionResult.MOVE_DROP;
if (source.shellWorkspaceLaunch)