dash: Make the favRemoveTarget always visible
We’ll be repurposing the favRemoveTarget, which calls for it the be permanently visibe. The favRemoveTarget used to be added to the dash when needed and removed again when it wasn’t. This made that it always appeared at the bottom of the dash. Now that we always show it, we also need to explicitly define it to be at the bottom of the dash. https://bugzilla.gnome.org/show_bug.cgi?id=682109
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@ -311,12 +311,22 @@ const Dash = new Lang.Class({
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this._resetHoverTimeoutId = 0;
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this._labelShowing = false;
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this._box = new St.BoxLayout({ name: 'dash',
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vertical: true,
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this._container = new St.BoxLayout({ name: 'dash',
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vertical: true,
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clip_to_allocation: true });
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this._box = new St.BoxLayout({ vertical: true,
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clip_to_allocation: true });
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this._box._delegate = this;
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this._container.add(this._box);
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this.actor = new St.Bin({ y_align: St.Align.START, child: this._box });
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this._favRemoveTarget = new RemoveFavoriteIcon();
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this._favRemoveTarget.icon.setIconSize(this.iconSize);
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this._container.add(this._favRemoveTarget.actor);
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this.actor = new St.Bin({ child: this._container,
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y_align: St.Align.START });
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this.actor.connect('notify::height', Lang.bind(this,
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function() {
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if (this._maxHeight != this.actor.height)
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@ -369,14 +379,6 @@ const Dash = new Lang.Class({
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_endDrag: function() {
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this._clearDragPlaceholder();
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if (this._favRemoveTarget) {
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this._favRemoveTarget.animateOutAndDestroy();
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this._favRemoveTarget.actor.connect('destroy', Lang.bind(this,
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function() {
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this._favRemoveTarget = null;
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}));
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this._adjustIconSize();
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}
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DND.removeDragMonitor(this._dragMonitor);
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},
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@ -395,28 +397,13 @@ const Dash = new Lang.Class({
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let srcIsFavorite = (id in favorites);
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if (srcIsFavorite &&
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app.get_state() != Shell.AppState.RUNNING &&
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dragEvent.source.actor &&
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this.actor.contains (dragEvent.source.actor) &&
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this._favRemoveTarget == null) {
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this._favRemoveTarget = new RemoveFavoriteIcon();
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this._favRemoveTarget.icon.setIconSize(this.iconSize);
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this._box.add(this._favRemoveTarget.actor);
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this._adjustIconSize();
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this._favRemoveTarget.animateIn();
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}
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let favRemoveHovered = false;
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if (this._favRemoveTarget)
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favRemoveHovered =
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let favRemoveHovered =
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this._favRemoveTarget.actor.contains(dragEvent.targetActor);
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if (!this._box.contains(dragEvent.targetActor) || favRemoveHovered)
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this._clearDragPlaceholder();
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if (this._favRemoveTarget)
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this._favRemoveTarget.setHover(favRemoveHovered);
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this._favRemoveTarget.setHover(favRemoveHovered);
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return DND.DragMotionResult.CONTINUE;
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},
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@ -510,18 +497,12 @@ const Dash = new Lang.Class({
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!actor._delegate.animatingOut;
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});
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if (iconChildren.length == 0) {
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this._box.add_style_pseudo_class('empty');
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return;
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}
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this._box.remove_style_pseudo_class('empty');
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iconChildren.push(this._favRemoveTarget.actor);
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if (this._maxHeight == -1)
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return;
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let themeNode = this._box.get_theme_node();
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let themeNode = this._container.get_theme_node();
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let maxAllocation = new Clutter.ActorBox({ x1: 0, y1: 0,
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x2: 42 /* whatever */,
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y2: this._maxHeight });
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@ -547,7 +528,6 @@ const Dash = new Lang.Class({
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[minHeight, natHeight] = iconChildren[0].get_preferred_height(-1);
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}
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// Subtract icon padding and box spacing from the available height
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availHeight -= iconChildren.length * (natHeight - this.iconSize) +
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(iconChildren.length - 1) * spacing;
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