private: Avoid unnecessary conversions in shadow computation
The type was changed from double to float for no apparent reason
when moving code in commit 5060081db5
.
https://bugzilla.gnome.org/show_bug.cgi?id=788627
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@ -247,7 +247,7 @@ blur_pixels (guchar *pixels_in,
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gint *rowstride_out)
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{
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guchar *pixels_out;
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float sigma;
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gdouble sigma;
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/* The CSS specification defines (or will define) the blur radius as twice
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* the Gaussian standard deviation. See:
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