windowPreview: Tie icon scale to overview state
Scaling the icons all the way from/to 0 is a relatively big transition, which is fairly distracting when playing simultaneously for multiple previews after reaching the WINDOW_PICKER state. Instead, tie the scale to the overview state itself, so that the animations runs in parallel. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1654>
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@ -1237,7 +1237,7 @@ class Workspace extends St.Widget {
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// Create a clone of a (non-desktop) window and add it to the window list
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_addWindowClone(metaWindow) {
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let clone = new WindowPreview(metaWindow, this);
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let clone = new WindowPreview(metaWindow, this, this._overviewAdjustment);
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clone.connect('selected',
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this._onCloneSelected.bind(this));
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