Use MetaWindow.get_frame_rect()

get_outer_rect() has been deprecated for a while, use the new
function instead.
This commit is contained in:
Florian Müllner 2014-09-18 22:02:45 +01:00
parent 4f08bebbf0
commit 2b9645b268
5 changed files with 8 additions and 8 deletions

View File

@ -610,7 +610,7 @@ const Keyboard = new Lang.Class({
_moveTemporarily: function () {
let currentWindow = global.screen.get_display().focus_window;
let rect = currentWindow.get_outer_rect();
let rect = currentWindow.get_frame_rect();
let newX = rect.x;
let newY = 3 * this.actor.height / 2;

View File

@ -1019,7 +1019,7 @@ const Panel = new Lang.Class({
if (!dragWindow)
return Clutter.EVENT_PROPAGATE;
let rect = dragWindow.get_outer_rect();
let rect = dragWindow.get_frame_rect();
let [stageX, stageY] = event.get_coords();
let allowDrag = dragWindow.maximized_vertically &&

View File

@ -413,7 +413,7 @@ const TilePreview = new Lang.Class({
y: monitor.y,
width: monitor.width,
height: monitor.height });
let [, rect] = window.get_outer_rect().intersect(monitorRect);
let [, rect] = window.get_frame_rect().intersect(monitorRect);
this.actor.set_size(rect.width, rect.height);
this.actor.set_position(rect.x, rect.y);
this.actor.opacity = 0;

View File

@ -254,7 +254,7 @@ const WindowClone = new Lang.Class({
},
_computeBoundingBox: function() {
let rect = this.metaWindow.get_outer_rect();
let rect = this.metaWindow.get_frame_rect();
this.actor.get_children().forEach(function (child) {
let realWindow;
@ -264,7 +264,7 @@ const WindowClone = new Lang.Class({
realWindow = child.source;
let metaWindow = realWindow.meta_window;
rect = rect.union(metaWindow.get_outer_rect());
rect = rect.union(metaWindow.get_frame_rect());
}, this);
// Convert from a MetaRectangle to a native JS object

View File

@ -161,14 +161,14 @@ const WindowClone = new Lang.Class({
_updateDialogPosition: function(realDialog, cloneDialog) {
let metaDialog = realDialog.meta_window;
let dialogRect = metaDialog.get_outer_rect();
let rect = this.metaWindow.get_outer_rect();
let dialogRect = metaDialog.get_frame_rect();
let rect = this.metaWindow.get_frame_rect();
cloneDialog.set_position(dialogRect.x - rect.x, dialogRect.y - rect.y);
},
_onPositionChanged: function() {
let rect = this.metaWindow.get_outer_rect();
let rect = this.metaWindow.get_frame_rect();
this.actor.set_position(this.realWindow.x, this.realWindow.y);
},