windowManager: Remove (un)blockAnimations()
They are no longer used, kill them.
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@ -464,8 +464,6 @@ const WindowManager = new Lang.Class({
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this._dimmedWindows = [];
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this._dimmedWindows = [];
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this._animationBlockCount = 0;
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this._allowedKeybindings = {};
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this._allowedKeybindings = {};
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this._switchData = null;
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this._switchData = null;
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@ -708,16 +706,8 @@ const WindowManager = new Lang.Class({
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this._allowedKeybindings[name] = modes;
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this._allowedKeybindings[name] = modes;
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},
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},
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blockAnimations: function() {
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this._animationBlockCount++;
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},
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unblockAnimations: function() {
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this._animationBlockCount = Math.max(0, this._animationBlockCount - 1);
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},
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_shouldAnimate: function() {
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_shouldAnimate: function() {
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return !(Main.overview.visible || this._animationBlockCount > 0);
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return !Main.overview.visible;
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},
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},
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_shouldAnimateActor: function(actor) {
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_shouldAnimateActor: function(actor) {
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