ScreenShield: place the lock screen contents only on the primary monitor
Use the new monitor constraint to place the clock and notification box on the primary monitor only. The background is still extended to the whole screen. Get rid of the LockDialogGroup hack, now that ClutterBinLayout respects fixed position correctly. https://bugzilla.gnome.org/show_bug.cgi?id=681743
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1a65374e21
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@ -109,6 +109,7 @@ const LayoutManager = new Lang.Class({
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this.screenShieldGroup = new St.Widget({ name: 'screenShieldGroup',
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this.screenShieldGroup = new St.Widget({ name: 'screenShieldGroup',
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visible: false,
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visible: false,
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clip_to_allocation: true,
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clip_to_allocation: true,
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layout_manager: new Clutter.BinLayout(),
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});
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});
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this.addChrome(this.screenShieldGroup);
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this.addChrome(this.screenShieldGroup);
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@ -9,6 +9,7 @@ const Signals = imports.signals;
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const St = imports.gi.St;
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const St = imports.gi.St;
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const GnomeSession = imports.misc.gnomeSession;
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const GnomeSession = imports.misc.gnomeSession;
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const Layout = imports.ui.layout;
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const Lightbox = imports.ui.lightbox;
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const Lightbox = imports.ui.lightbox;
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const Main = imports.ui.main;
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const Main = imports.ui.main;
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const MessageTray = imports.ui.messageTray;
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const MessageTray = imports.ui.messageTray;
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@ -257,23 +258,6 @@ const NotificationsBox = new Lang.Class({
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},
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},
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});
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});
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const LockDialogGroup = new Lang.Class({
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Name: 'LockDialogGroup',
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Extends: St.Widget,
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_init: function(params) {
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this.parent(params);
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},
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vfunc_get_preferred_height: function(forWidth) {
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return [global.screen_height, global.screen_height];
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},
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vfunc_get_preferred_width: function(forHeight) {
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return [global.screen_width, global.screen_width];
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}
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});
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/**
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/**
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* To test screen shield, make sure to kill gnome-screensaver.
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* To test screen shield, make sure to kill gnome-screensaver.
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*
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*
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@ -294,14 +278,18 @@ const ScreenShield = new Lang.Class({
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y_expand: true,
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y_expand: true,
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reactive: true,
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reactive: true,
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can_focus: true,
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can_focus: true,
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layout_manager: new Clutter.BinLayout(),
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name: 'lockScreenGroup',
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name: 'lockScreenGroup',
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});
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});
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this._lockScreenGroup.connect('key-release-event',
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this._lockScreenGroup.connect('key-release-event',
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Lang.bind(this, this._onLockScreenKeyRelease));
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Lang.bind(this, this._onLockScreenKeyRelease));
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this._lockScreenContents = new St.Widget({ layout_manager: new Clutter.BinLayout(),
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name: 'lockScreenContents' });
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this._lockScreenContents.add_constraint(new Layout.MonitorConstraint({ primary: true }));
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this._background = Meta.BackgroundActor.new_for_screen(global.screen);
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this._background = Meta.BackgroundActor.new_for_screen(global.screen);
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this._lockScreenGroup.add_actor(this._background);
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this._lockScreenGroup.add_actor(this._background);
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this._lockScreenGroup.add_actor(this._lockScreenContents);
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// FIXME: build the rest of the lock screen here
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// FIXME: build the rest of the lock screen here
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@ -315,14 +303,17 @@ const ScreenShield = new Lang.Class({
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y_expand: true
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y_expand: true
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});
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});
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this._arrow.connect('repaint', Lang.bind(this, this._drawArrow));
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this._arrow.connect('repaint', Lang.bind(this, this._drawArrow));
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this._lockScreenGroup.add_actor(this._arrow);
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this._lockScreenContents.add_actor(this._arrow);
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let action = new Clutter.DragAction({ drag_axis: Clutter.DragAxis.Y_AXIS });
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let action = new Clutter.DragAction({ drag_axis: Clutter.DragAxis.Y_AXIS });
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action.connect('drag-begin', Lang.bind(this, this._onDragBegin));
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action.connect('drag-begin', Lang.bind(this, this._onDragBegin));
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action.connect('drag-end', Lang.bind(this, this._onDragEnd));
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action.connect('drag-end', Lang.bind(this, this._onDragEnd));
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this._lockScreenGroup.add_action(action);
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this._lockScreenGroup.add_action(action);
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this._lockDialogGroup = new LockDialogGroup({ name: 'lockDialogGroup' });
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this._lockDialogGroup = new St.Widget({ x_expand: true,
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y_expand: true,
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name: 'lockDialogGroup' });
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this.actor.add_actor(this._lockDialogGroup);
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this.actor.add_actor(this._lockDialogGroup);
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this.actor.add_actor(this._lockScreenGroup);
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this.actor.add_actor(this._lockScreenGroup);
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@ -545,7 +536,7 @@ const ScreenShield = new Lang.Class({
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this._lockScreenContentsBox.add(this._clock.actor, { x_fill: true,
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this._lockScreenContentsBox.add(this._clock.actor, { x_fill: true,
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y_fill: true });
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y_fill: true });
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this._lockScreenGroup.add_actor(this._lockScreenContentsBox);
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this._lockScreenContents.add_actor(this._lockScreenContentsBox);
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if (this._settings.get_boolean('show-notifications')) {
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if (this._settings.get_boolean('show-notifications')) {
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this._notificationsBox = new NotificationsBox();
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this._notificationsBox = new NotificationsBox();
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