keyboard: Separate aspect ratio control to a container actor

This will be useful as we want other panels (eg. emoji) to preserve aspect
ratio with the rest of the OSK. Separate the aspect ratio management logic
into this container that will be the parent of them all.
This commit is contained in:
Carlos Garnacho 2019-01-21 21:39:27 +01:00 committed by Florian Müllner
parent 291aa0b053
commit 2a9923628b

View File

@ -54,6 +54,43 @@ const defaultKeysPost = [
[{ width: 1.5, action: 'languageMenu', extraClassName: 'layout-key' }, { width: 1.5, action: 'hide', extraClassName: 'hide-key' }] ],
];
var AspectContainer = GObject.registerClass(
class AspectContainer extends St.Widget {
_init(params) {
super._init(params);
this._ratio = 1;
}
setRatio(relWidth, relHeight) {
this._ratio = relWidth / relHeight;
this.queue_relayout();
}
vfunc_allocate(box, flags) {
if (box.get_width() > 0 && box.get_height() > 0) {
let sizeRatio = box.get_width() / box.get_height();
if (sizeRatio >= this._ratio) {
/* Restrict horizontally */
let width = box.get_height() * this._ratio;
let diff = box.get_width() - width;
box.x1 += Math.floor(diff / 2);
box.x2 -= Math.ceil(diff / 2);
} else {
/* Restrict vertically */
let height = box.get_width() / this._ratio;
let diff = box.get_height() - height;
box.y1 += Math.floor(diff / 2);
box.y2 -= Math.floor(diff / 2);
}
}
super.vfunc_allocate(box, flags);
}
});
var KeyContainer = GObject.registerClass(
class KeyContainer extends St.Widget {
_init() {
@ -97,32 +134,7 @@ class KeyContainer extends St.Widget {
this._maxCols = Math.max(this._currentCol, this._maxCols);
}
vfunc_allocate(box, flags) {
if (box.get_width() > 0 && box.get_height() > 0 && this._maxCols > 0) {
let keyboardRatio = this._maxCols / this._rows.length;
let sizeRatio = box.get_width() / box.get_height();
if (sizeRatio >= keyboardRatio) {
/* Restrict horizontally */
let width = box.get_height() * keyboardRatio;
let diff = box.get_width() - width;
box.x1 += Math.floor(diff / 2);
box.x2 -= Math.ceil(diff / 2);
} else {
/* Restrict vertically */
let height = box.get_width() / keyboardRatio;
let diff = box.get_height() - height;
box.y1 += Math.floor(diff / 2);
box.y2 -= Math.floor(diff / 2);
}
}
super.vfunc_allocate(box, flags);
}
layoutButtons() {
layoutButtons(container) {
let nCol = 0, nRow = 0;
for (let i = 0; i < this._rows.length; i++) {
@ -149,6 +161,9 @@ class KeyContainer extends St.Widget {
nRow += KEY_SIZE;
nCol = 0;
}
if (container)
container.setRatio(this._maxCols, this._rows.length);
}
});
@ -679,6 +694,9 @@ var Keyboard = class Keyboard {
{ x_align: St.Align.MIDDLE,
x_fill: false });
this._aspectContainer = new AspectContainer({ layout_manager: new Clutter.BinLayout() });
this.actor.add(this._aspectContainer, { expand: true, x_fill: true, y_fill: true });
this._ensureKeysForGroup(this._keyboardController.getCurrentGroup());
this._setActiveLayer(0);
@ -736,8 +754,8 @@ var Keyboard = class Keyboard {
this._loadRows(currentLevel, level, levels.length, layout);
layers[level] = layout;
this.actor.add(layout, { expand: true });
layout.layoutButtons();
this._aspectContainer.add_child(layout);
layout.layoutButtons(this._aspectContainer);
layout.hide();
}