St: Fix blur radius computation to correspond to current CSS draft
The next draft of the CSS Backgrounds and Borders module will actually define when the blur radius means. Fix our code to use that definition (2 * standard deviation) rather than using the 1.9 * that we extracted from what Mozilla was doing. https://bugzilla.gnome.org/show_bug.cgi?id=632506
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@ -435,11 +435,12 @@ blur_pixels (guchar *pixels_in,
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guchar *pixels_out;
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guchar *pixels_out;
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float sigma;
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float sigma;
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/* we use an approximation of the sigma - blur radius relationship used
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/* The CSS specification defines (or will define) the blur radius as twice
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in Firefox for doing SVG blurs; see
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* the Gaussian standard deviation. See:
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http://mxr.mozilla.org/mozilla-central/source/gfx/thebes/src/gfxBlur.cpp#280
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*
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*/
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* http://lists.w3.org/Archives/Public/www-style/2010Sep/0002.html
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sigma = blur / 1.9;
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*/
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sigma = blur / 2.;
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if ((guint) blur == 0)
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if ((guint) blur == 0)
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{
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{
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