ScreenShield: fix code to detect missing unlock dialog
If the session mode has no locking support, screenshield had code to unlock automatically, but it did so by checking the return value of the constructor, instead of checking if the constructor was actually callable, so it would get a TypeError before reaching the check. https://bugzilla.gnome.org/show_bug.cgi?id=687708
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@ -713,13 +713,15 @@ const ScreenShield = new Lang.Class({
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_ensureUnlockDialog: function(onPrimary) {
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_ensureUnlockDialog: function(onPrimary) {
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if (!this._dialog) {
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if (!this._dialog) {
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let constructor = Main.sessionMode.unlockDialog;
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let constructor = Main.sessionMode.unlockDialog;
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this._dialog = new constructor(this._lockDialogGroup);
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if (!constructor) {
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if (!this._dialog) {
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// This session mode has no locking capabilities
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// This session mode has no locking capabilities
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this.unlock();
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this.unlock();
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return;
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return;
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}
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}
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this._dialog = new constructor(this._lockDialogGroup);
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let time = global.get_current_time();
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let time = global.get_current_time();
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this._dialog.connect('loaded', Lang.bind(this, function() {
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this._dialog.connect('loaded', Lang.bind(this, function() {
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if (!this._dialog.open(time, onPrimary)) {
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if (!this._dialog.open(time, onPrimary)) {
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