status/keyboard: Stop destroying the IBusBus object

This is a singleton object inside libibus which means that if we
destroy it (e.g. because ibus-daemon got restarted) then, other
library users, like the ibus gtk+ IM module that we also use
in-process, will break.

https://bugzilla.gnome.org/show_bug.cgi?id=699189
This commit is contained in:
Rui Matos 2013-04-29 01:17:06 +02:00
parent 51bca08386
commit 26f8441f73

View File

@ -72,26 +72,24 @@ const IBusManager = new Lang.Class({
this._readyCallback = readyCallback; this._readyCallback = readyCallback;
this._candidatePopup = new IBusCandidatePopup.CandidatePopup(); this._candidatePopup = new IBusCandidatePopup.CandidatePopup();
this._ibus = null;
this._panelService = null; this._panelService = null;
this._engines = {}; this._engines = {};
this._ready = false; this._ready = false;
this._registerPropertiesId = 0; this._registerPropertiesId = 0;
this._currentEngineName = null; this._currentEngineName = null;
this._nameWatcherId = Gio.DBus.session.watch_name(IBus.SERVICE_IBUS, this._ibus = IBus.Bus.new_async();
Gio.BusNameWatcherFlags.NONE, this._ibus.connect('connected', Lang.bind(this, this._onConnected));
Lang.bind(this, this._onNameAppeared), this._ibus.connect('disconnected', Lang.bind(this, this._clear));
Lang.bind(this, this._clear)); // Need to set this to get 'global-engine-changed' emitions
this._ibus.set_watch_ibus_signal(true);
this._ibus.connect('global-engine-changed', Lang.bind(this, this._engineChanged));
}, },
_clear: function() { _clear: function() {
if (this._panelService) if (this._panelService)
this._panelService.destroy(); this._panelService.destroy();
if (this._ibus)
this._ibus.destroy();
this._ibus = null;
this._panelService = null; this._panelService = null;
this._candidatePopup.setPanelService(null); this._candidatePopup.setPanelService(null);
this._engines = {}; this._engines = {};
@ -103,18 +101,12 @@ const IBusManager = new Lang.Class({
this._readyCallback(false); this._readyCallback(false);
}, },
_onNameAppeared: function() {
this._ibus = IBus.Bus.new_async();
this._ibus.connect('connected', Lang.bind(this, this._onConnected));
},
_onConnected: function() { _onConnected: function() {
this._ibus.list_engines_async(-1, null, Lang.bind(this, this._initEngines)); this._ibus.list_engines_async(-1, null, Lang.bind(this, this._initEngines));
this._ibus.request_name_async(IBus.SERVICE_PANEL, this._ibus.request_name_async(IBus.SERVICE_PANEL,
IBus.BusNameFlag.REPLACE_EXISTING, IBus.BusNameFlag.REPLACE_EXISTING,
-1, null, -1, null,
Lang.bind(this, this._initPanelService)); Lang.bind(this, this._initPanelService));
this._ibus.connect('disconnected', Lang.bind(this, this._clear));
}, },
_initEngines: function(ibus, result) { _initEngines: function(ibus, result) {
@ -136,9 +128,6 @@ const IBusManager = new Lang.Class({
this._panelService = new IBus.PanelService({ connection: this._ibus.get_connection(), this._panelService = new IBus.PanelService({ connection: this._ibus.get_connection(),
object_path: IBus.PATH_PANEL }); object_path: IBus.PATH_PANEL });
this._candidatePopup.setPanelService(this._panelService); this._candidatePopup.setPanelService(this._panelService);
// Need to set this to get 'global-engine-changed' emitions
this._ibus.set_watch_ibus_signal(true);
this._ibus.connect('global-engine-changed', Lang.bind(this, this._engineChanged));
this._panelService.connect('update-property', Lang.bind(this, this._updateProperty)); this._panelService.connect('update-property', Lang.bind(this, this._updateProperty));
// If an engine is already active we need to get its properties // If an engine is already active we need to get its properties
this._ibus.get_global_engine_async(-1, null, Lang.bind(this, function(i, result) { this._ibus.get_global_engine_async(-1, null, Lang.bind(this, function(i, result) {
@ -167,6 +156,9 @@ const IBusManager = new Lang.Class({
}, },
_engineChanged: function(bus, engineName) { _engineChanged: function(bus, engineName) {
if (!this._ready)
return;
this._currentEngineName = engineName; this._currentEngineName = engineName;
if (this._registerPropertiesId != 0) if (this._registerPropertiesId != 0)