IconGrid: don't force the size of the icon

Forcing the icon size will distort it unnecessarily, and will
in any case not work if showing an animation (which is a ClutterGroup).
Instead, set the size on the bin, and make it align its child
if needed.

https://bugzilla.gnome.org/show_bug.cgi?id=666606
This commit is contained in:
Giovanni Campagna 2011-12-20 19:11:07 +01:00
parent 875b6d131b
commit 26580f8f2c

View File

@ -35,7 +35,8 @@ const BaseIcon = new Lang.Class({
this.actor.set_child(box);
this.iconSize = ICON_SIZE;
this._iconBin = new St.Bin();
this._iconBin = new St.Bin({ x_align: St.Align.MIDDLE,
y_align: St.Align.MIDDLE });
box.add_actor(this._iconBin);
@ -125,12 +126,12 @@ const BaseIcon = new Lang.Class({
this.iconSize = size;
this.icon = this.createIcon(this.iconSize);
this._iconBin.child = this.icon;
// The icon returned by createIcon() might actually be smaller than
// the requested icon size (for instance StTextureCache does this
// for fallback icons), so set the size explicitly.
this.icon.set_size(this.iconSize, this.iconSize);
this._iconBin.child = this.icon;
this._iconBin.set_size(this.iconSize, this.iconSize);
},
_onStyleChanged: function() {
@ -145,6 +146,11 @@ const BaseIcon = new Lang.Class({
size = found ? len : ICON_SIZE;
}
// don't create icons unnecessarily
if (size == this.iconSize &&
this._iconBin.child)
return;
this._createIconTexture(size);
}
});