diff --git a/src/Makefile.am b/src/Makefile.am index 0b9ea5e9d..2c81a2348 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -85,6 +85,8 @@ libgnome_shell_la_SOURCES = \ shell-global.c \ shell-global.h \ shell-global-private.h \ + shell-slicer.c \ + shell-slicer.h \ shell-stack.c \ shell-stack.h \ shell-tray-manager.c \ diff --git a/src/shell-slicer.c b/src/shell-slicer.c new file mode 100644 index 000000000..db59df875 --- /dev/null +++ b/src/shell-slicer.c @@ -0,0 +1,162 @@ +/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ + +/** + * SECTION:shell-slicer + * @short_description: Display only part of another actor + * + * A #StBin that has 0 minimum size, and will clip its child + * in the middle. + */ + +#include "config.h" + +#include "shell-slicer.h" + +G_DEFINE_TYPE (ShellSlicer, + shell_slicer, + ST_TYPE_BIN); + +static void +shell_slicer_get_preferred_width (ClutterActor *self, + gfloat for_height, + gfloat *min_width_p, + gfloat *natural_width_p) +{ + ClutterActor *child = st_bin_get_child (ST_BIN (self)); + StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self)); + + st_theme_node_adjust_for_height (theme_node, &for_height); + + if (min_width_p) + *min_width_p = 0; + + if (child == NULL) + { + if (natural_width_p) + *natural_width_p = 0; + } + else + { + clutter_actor_get_preferred_width (child, for_height, + NULL, + natural_width_p); + } + + st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p); +} + +static void +shell_slicer_get_preferred_height (ClutterActor *self, + gfloat for_width, + gfloat *min_height_p, + gfloat *natural_height_p) +{ + ClutterActor *child = st_bin_get_child (ST_BIN (self)); + StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self)); + + st_theme_node_adjust_for_width (theme_node, &for_width); + + if (min_height_p) + *min_height_p = 0; + + if (child == NULL) + { + if (natural_height_p) + *natural_height_p = 0; + } + else + { + clutter_actor_get_preferred_height (child, for_width, + NULL, + natural_height_p); + } + + st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p); +} + +static void +shell_slicer_allocate (ClutterActor *self, + const ClutterActorBox *box, + ClutterAllocationFlags flags) +{ + ClutterActor *child; + + /* Chain up directly to ClutterActor to set actor->allocation. We explicitly skip our parent class + * StBin here because we want to override the allocate function. */ + CLUTTER_ACTOR_CLASS (g_type_class_peek (clutter_actor_get_type ()))->allocate (self, box, flags); + + child = st_bin_get_child (ST_BIN (self)); + if (child) + clutter_actor_allocate_preferred_size (child, flags); +} + +static void +shell_slicer_paint_child (ShellSlicer *self) +{ + ClutterActor *child; + ClutterActorBox self_box; + ClutterActorBox child_box; + float width, height, child_width, child_height; + double x_align, y_align; + + child = st_bin_get_child (ST_BIN (self)); + + if (!child) + return; + + _st_bin_get_align_factors (ST_BIN (self), &x_align, &y_align); + + clutter_actor_get_allocation_box (CLUTTER_ACTOR (self), &self_box); + clutter_actor_get_allocation_box (child, &child_box); + + width = self_box.x2 - self_box.x1; + height = self_box.y2 - self_box.y1; + child_width = child_box.x2 - child_box.x1; + child_height = child_box.y2 - child_box.y1; + + cogl_push_matrix (); + + cogl_clip_push (0, 0, width, height); + cogl_translate ((int)(0.5 + x_align * (width - child_width)), + (int)(0.5 + y_align * (height - child_height)), + 0); + + clutter_actor_paint (child); + + cogl_clip_pop (); + + cogl_pop_matrix (); +} + +static void +shell_slicer_paint (ClutterActor *self) +{ + /* StWidget paints CSS elements */ + CLUTTER_ACTOR_CLASS (g_type_class_peek (st_widget_get_type ()))->paint (self); + + shell_slicer_paint_child (SHELL_SLICER (self)); +} + +static void +shell_slicer_pick (ClutterActor *self, + const ClutterColor *pick_color) +{ + shell_slicer_paint_child (SHELL_SLICER (self)); +} + +static void +shell_slicer_class_init (ShellSlicerClass *klass) +{ + ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); + + actor_class->get_preferred_width = shell_slicer_get_preferred_width; + actor_class->get_preferred_height = shell_slicer_get_preferred_height; + actor_class->allocate = shell_slicer_allocate; + actor_class->paint = shell_slicer_paint; + actor_class->pick = shell_slicer_pick; +} + +static void +shell_slicer_init (ShellSlicer *actor) +{ +} diff --git a/src/shell-slicer.h b/src/shell-slicer.h new file mode 100644 index 000000000..29c44bb19 --- /dev/null +++ b/src/shell-slicer.h @@ -0,0 +1,33 @@ +/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ +#ifndef __SHELL_SLICER_H__ +#define __SHELL_SLICER_H__ + +#include "st/st.h" + +#define SHELL_TYPE_SLICER (shell_slicer_get_type ()) +#define SHELL_SLICER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_SLICER, ShellSlicer)) +#define SHELL_SLICER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_SLICER, ShellSlicerClass)) +#define SHELL_IS_SLICER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_SLICER)) +#define SHELL_IS_SLICER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_SLICER)) +#define SHELL_SLICER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_SLICER, ShellSlicerClass)) + +typedef struct _ShellSlicer ShellSlicer; +typedef struct _ShellSlicerClass ShellSlicerClass; + +typedef struct _ShellSlicerPrivate ShellSlicerPrivate; + +struct _ShellSlicer +{ + StBin parent; + + ShellSlicerPrivate *priv; +}; + +struct _ShellSlicerClass +{ + StBinClass parent_class; +}; + +GType shell_slicer_get_type (void) G_GNUC_CONST; + +#endif /* __SHELL_SLICER_H__ */