js: Use (dis)connectObject()

Start using the new methods to simplify signal cleanup. For now,
focus on replacing existing cleanups; in most cases this means
signals connected in the constructor and disconnected on destroy,
but also other cases with a similarly defined lifetime (say: from
show to hide).

This doesn't change signal connections that only exist for a short
time (say: once), handlers that are connected on-demand (say: the
first time a particular method is called), or connections that
aren't tracked (read: disconnected) at all.

We will eventually replace the latter with connectObject() as
well - especially from actor subclasses - but the changeset is
already big enough as-is :-)

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1953>
This commit is contained in:
Florian Müllner
2021-08-16 00:36:59 +02:00
committed by Marge Bot
parent f45ccc9143
commit 26235bbe54
54 changed files with 753 additions and 1674 deletions

View File

@ -652,24 +652,25 @@ var PadOsd = GObject.registerClass({
this._padChooser = null;
let seat = Clutter.get_default_backend().get_default_seat();
this._deviceAddedId = seat.connect('device-added', (_seat, device) => {
if (device.get_device_type() == Clutter.InputDeviceType.PAD_DEVICE &&
this.padDevice.is_grouped(device)) {
this._groupPads.push(device);
this._updatePadChooser();
}
});
this._deviceRemovedId = seat.connect('device-removed', (_seat, device) => {
// If the device is being removed, destroy the padOsd.
if (device == this.padDevice) {
this.destroy();
} else if (this._groupPads.includes(device)) {
// Or update the pad chooser if the device belongs to
// the same group.
this._groupPads.splice(this._groupPads.indexOf(device), 1);
this._updatePadChooser();
}
});
seat.connectObject(
'device-added', (_seat, device) => {
if (device.get_device_type() === Clutter.InputDeviceType.PAD_DEVICE &&
this.padDevice.is_grouped(device)) {
this._groupPads.push(device);
this._updatePadChooser();
}
},
'device-removed', (_seat, device) => {
// If the device is being removed, destroy the padOsd.
if (device === this.padDevice) {
this.destroy();
} else if (this._groupPads.includes(device)) {
// Or update the pad chooser if the device belongs to
// the same group.
this._groupPads.splice(this._groupPads.indexOf(device), 1);
this._updatePadChooser();
}
}, this);
seat.list_devices().forEach(device => {
if (device != this.padDevice &&
@ -944,16 +945,6 @@ var PadOsd = GObject.registerClass({
this._grab = null;
this._actionEditor.close();
let seat = Clutter.get_default_backend().get_default_seat();
if (this._deviceRemovedId != 0) {
seat.disconnect(this._deviceRemovedId);
this._deviceRemovedId = 0;
}
if (this._deviceAddedId != 0) {
seat.disconnect(this._deviceAddedId);
this._deviceAddedId = 0;
}
this.emit('closed');
}
});