appDisplay: Move findBestPageToAppend() behavior to IconGrid
This behavior makes more sense to have in the iconGrid itself: When a page is filled up with items, the new item should never go to the start of the next page, but always to next empty slot. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2348>
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@ -1074,11 +1074,6 @@ var BaseAppView = GObject.registerClass({
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}
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_addItem(item, page, position) {
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// Append icons to the first page with empty slot, starting from
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// the second page
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if (this._grid.nPages > 1 && page === -1 && position === -1)
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page = this._findBestPageToAppend();
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this._items.set(item.id, item);
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this._grid.addItem(item, page, position);
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@ -1125,10 +1120,18 @@ var BaseAppView = GObject.registerClass({
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// Add new app icons, or move existing ones
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newApps.forEach(icon => {
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const [page, position] = this._getItemPosition(icon);
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if (addedApps.includes(icon))
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this._addItem(icon, page, position);
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else if (page !== -1 && position !== -1)
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if (addedApps.includes(icon)) {
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// If there's two pages, newly installed apps should not appear
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// on page 0
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if (page === -1 && position === -1 && this._grid.nPages > 1)
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this._addItem(icon, 1, -1);
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else
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this._addItem(icon, page, position);
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} else if (page !== -1 && position !== -1) {
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this._moveItem(icon, page, position);
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} else {
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// App is part of a folder
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}
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});
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this.emit('view-loaded');
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@ -1484,7 +1487,7 @@ class AppDisplay extends BaseAppView {
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let [page, position] = this._grid.getItemPosition(item);
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if (page === -1)
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page = this._findBestPageToAppend(this._grid.currentPage);
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page = this._grid.currentPage;
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return [page, position];
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}
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