Bug 591763 - Add application window menu

When we have multiple windows for an application, implement the following
behavior:

* On click + immediate release, go to the most recently used
* On click, hold for 0.6s, pop up a menu with windows, filtering
  the window list to just those windows.
  Mouse over on the window list highlights the moused-over window.

Implement this by splitting well item into InactiveWellItem
and RunningWellItem, sharing a base class BaseWellItem.
This commit is contained in:
Colin Walters
2009-09-01 14:15:29 -04:00
parent 22c445cffc
commit 25410a730e
6 changed files with 584 additions and 46 deletions

View File

@ -26,6 +26,27 @@ const WELL_DEFAULT_COLUMNS = 4;
const WELL_ITEM_HSPACING = 0;
const WELL_ITEM_VSPACING = 4;
const WELL_MENU_POPUP_TIMEOUT_MS = 600;
const TRANSPARENT_COLOR = new Clutter.Color();
TRANSPARENT_COLOR.from_pixel(0x00000000);
const WELL_MENU_BACKGROUND_COLOR = new Clutter.Color();
WELL_MENU_BACKGROUND_COLOR.from_pixel(0x292929ff);
const WELL_MENU_FONT = 'Sans 14px';
const WELL_MENU_COLOR = new Clutter.Color();
WELL_MENU_COLOR.from_pixel(0xffffffff);
const WELL_MENU_SELECTED_COLOR = new Clutter.Color();
WELL_MENU_SELECTED_COLOR.from_pixel(0x005b97ff);
const WELL_MENU_BORDER_COLOR = new Clutter.Color();
WELL_MENU_BORDER_COLOR.from_pixel(0x787878ff);
const WELL_MENU_SEPARATOR_COLOR = new Clutter.Color();
WELL_MENU_SEPARATOR_COLOR.from_pixel(0x787878ff);
const WELL_MENU_BORDER_WIDTH = 1;
const WELL_MENU_ARROW_SIZE = 12;
const WELL_MENU_CORNER_RADIUS = 4;
const WELL_MENU_PADDING = 4;
const MENU_ICON_SIZE = 24;
const MENU_SPACING = 15;
@ -161,7 +182,6 @@ MenuItem.prototype = {
}
Signals.addSignalMethods(MenuItem.prototype);
/* This class represents a display containing a collection of application items.
* The applications are sorted based on their popularity by default, and based on
* their name if some search filter is applied.
@ -448,35 +468,202 @@ AppDisplay.prototype = {
Signals.addSignalMethods(AppDisplay.prototype);
function WellDisplayItem(appInfo, isFavorite) {
function WellMenu(source) {
this._init(source);
}
WellMenu.prototype = {
_init: function(source) {
this._source = source;
this.actor = new Shell.GenericContainer({ reactive: true });
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this._windowContainer = new Shell.Menu({ orientation: Big.BoxOrientation.VERTICAL,
border_color: WELL_MENU_BORDER_COLOR,
border: WELL_MENU_BORDER_WIDTH,
background_color: WELL_MENU_BACKGROUND_COLOR,
padding: 4,
corner_radius: WELL_MENU_CORNER_RADIUS,
width: Main.overview._dash.actor.width * 0.75 });
this._windowContainer.connect('popdown', Lang.bind(this, this._onPopdown));
this._windowContainer.connect('unselected', Lang.bind(this, this._onWindowUnselected));
this._windowContainer.connect('selected', Lang.bind(this, this._onWindowSelected));
this._windowContainer.connect('activate', Lang.bind(this, this._onWindowActivate));
this.actor.add_actor(this._windowContainer);
this._arrow = new Shell.DrawingArea();
this._arrow.connect('redraw', Lang.bind(this, function (area, texture) {
Shell.draw_box_pointer(texture, WELL_MENU_BORDER_COLOR, WELL_MENU_BACKGROUND_COLOR);
}));
this.actor.add_actor(this._arrow);
let stage = Shell.Global.get().stage;
// Chain our visibility and lifecycle to that of the source
source.actor.connect('notify::mapped', Lang.bind(this, function () {
if (!source.actor.mapped)
this._windowContainer.popdown();
}));
source.actor.connect('destroy', Lang.bind(this, function () { this.actor.destroy(); }));
stage.add_actor(this.actor);
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [min, natural] = this._windowContainer.get_preferred_width(forHeight);
alloc.min_size = min + WELL_MENU_ARROW_SIZE;
alloc.natural_size = natural + WELL_MENU_ARROW_SIZE;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [min, natural] = this._windowContainer.get_preferred_height(forWidth);
alloc.min_size = min;
alloc.natural_size = natural;
},
_allocate: function(actor, box, flags) {
let childBox = new Clutter.ActorBox();
let width = box.x2 - box.x1;
let height = box.y2 - box.y1;
childBox.x1 = 0;
childBox.x2 = WELL_MENU_ARROW_SIZE;
childBox.y1 = (height / 2) - (WELL_MENU_ARROW_SIZE / 2);
childBox.y2 = childBox.y1 + WELL_MENU_ARROW_SIZE;
this._arrow.allocate(childBox, flags);
/* overlap by one pixel to hide the border */
childBox.x1 = WELL_MENU_ARROW_SIZE - 1;
childBox.x2 = width;
childBox.y1 = 0;
childBox.y2 = height;
this._windowContainer.allocate(childBox, flags);
},
_redisplay: function() {
this._windowContainer.remove_all();
let windows = this._source.windows;
this._windowContainer.show();
let iconsDiffer = false;
let texCache = Shell.TextureCache.get_default();
let firstIcon = windows[0].mini_icon;
for (let i = 1; i < windows.length; i++) {
if (!texCache.pixbuf_equal(windows[i].mini_icon, firstIcon)) {
iconsDiffer = true;
break;
}
}
let activeWorkspace = Shell.Global.get().screen.get_active_workspace();
let currentWorkspaceWindows = windows.filter(function (w) {
return w.get_workspace() == activeWorkspace;
});
let otherWorkspaceWindows = windows.filter(function (w) {
return w.get_workspace() != activeWorkspace;
});
this._appendWindows(currentWorkspaceWindows, iconsDiffer);
if (currentWorkspaceWindows.length > 0 && otherWorkspaceWindows.length > 0) {
let box = new Big.Box({ padding_top: 2, padding_bottom: 2 });
box.append(new Clutter.Rectangle({ height: 1,
color: WELL_MENU_SEPARATOR_COLOR }),
Big.BoxPackFlags.EXPAND);
this._windowContainer.append_separator(box, Big.BoxPackFlags.NONE);
}
this._appendWindows(otherWorkspaceWindows, iconsDiffer);
},
_appendWindows: function (windows, iconsDiffer) {
for (let i = 0; i < windows.length; i++) {
let window = windows[i];
/* Use padding here rather than spacing in the box above so that
* we have a larger reactive area.
*/
let box = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
padding_top: 4,
padding_bottom: 4,
spacing: 4,
reactive: true });
box._window = window;
let vCenter;
if (iconsDiffer) {
vCenter = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
let icon = Shell.TextureCache.get_default().bind_pixbuf_property(window, "mini-icon");
vCenter.append(icon, Big.BoxPackFlags.NONE);
box.append(vCenter, Big.BoxPackFlags.NONE);
}
vCenter = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
let label = new Clutter.Text({ text: window.title,
font_name: WELL_MENU_FONT,
ellipsize: Pango.EllipsizeMode.END,
color: WELL_MENU_COLOR });
vCenter.append(label, Big.BoxPackFlags.NONE);
box.append(vCenter, Big.BoxPackFlags.NONE);
this._windowContainer.append(box, Big.BoxPackFlags.NONE);
}
},
popup: function() {
let [stageX, stageY] = this._source.actor.get_transformed_position();
let [stageWidth, stageHeight] = this._source.actor.get_transformed_size();
this._redisplay();
this._windowContainer.popup(0, Clutter.get_current_event_time());
this.emit('popup', true);
let y = Math.floor(stageY + (stageHeight / 2) - (this.actor.height / 2));
this.actor.set_position(stageX + stageWidth, y);
this.actor.show();
},
_onWindowUnselected: function (actor, child) {
child.background_color = TRANSPARENT_COLOR;
this.emit('highlight-window', null);
},
_onWindowSelected: function (actor, child) {
child.background_color = WELL_MENU_SELECTED_COLOR;
let window = child._window;
this.emit('highlight-window', window);
},
_onWindowActivate: function (actor, child) {
let window = child._window;
Main.overview.activateWindow(window, Clutter.get_current_event_time());
},
_onPopdown: function () {
this.emit('highlight-window', null);
this.emit('popup', false);
this.actor.hide();
}
}
Signals.addSignalMethods(WellMenu.prototype);
function BaseWellItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
WellDisplayItem.prototype = {
__proto__ : AppIcon.AppIcon.prototype,
_init : function(appInfo, isFavorite) {
AppIcon.AppIcon.prototype._init.call(this, appInfo);
BaseWellItem.prototype = {
_init: function(appInfo, isFavorite) {
this.appInfo = appInfo;
this.isFavorite = isFavorite;
this.actor.connect('button-release-event', Lang.bind(this, function (b, e) {
this._handleActivate();
}));
let draggable = DND.makeDraggable(this.actor);
},
_handleActivate: function () {
if (this._windows.length == 0) {
this.appInfo.launch();
Main.overview.hide();
} else {
/* Pick the first window and activate it;
* In the future, we want to have a menu dropdown here. */
let first = this._windows[0];
Main.overview.activateWindow(first, Clutter.get_current_event_time());
}
this.icon = new AppIcon.AppIcon(appInfo);
this.windows = this.icon.windows;
},
shellWorkspaceLaunch : function() {
@ -492,17 +679,149 @@ WellDisplayItem.prototype = {
},
getDragActor: function(stageX, stageY) {
return this.appInfo.create_icon_texture(this._icon.height);
return this.icon.getDragActor(stageX, stageY);
},
// Returns the original icon that is being used as a source for the cloned texture
// that represents the item as it is being dragged.
getDragActorSource: function() {
return this._icon;
return this.icon.getDragActorSource();
}
}
function RunningWellItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
RunningWellItem.prototype = {
__proto__: BaseWellItem.prototype,
_init: function(appInfo, isFavorite) {
BaseWellItem.prototype._init.call(this, appInfo, isFavorite);
this._menuTimeoutId = 0;
this._menu = null;
this._dragStartX = 0;
this._dragStartY = 0;
this.actor = new Shell.ButtonBox({ orientation: Big.BoxOrientation.VERTICAL,
border: WELL_MENU_BORDER_WIDTH,
corner_radius: WELL_MENU_CORNER_RADIUS,
reactive: true });
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
this.actor.connect('activate', Lang.bind(this, this.activateMostRecentWindow));
this.icon.actor._delegate = this;
this._draggable = DND.makeDraggable(this.icon.actor, true);
this.actor.append(this.icon.actor, Big.BoxPackFlags.NONE);
},
setWidth: function(width) {
this._nameBox.width = width + GLOW_PADDING * 2;
activateMostRecentWindow: function () {
// The _get_windows_for_app sorts them for us
let mostRecentWindow = this.windows[0];
Main.overview.activateWindow(mostRecentWindow, Clutter.get_current_event_time());
},
_onHoverChanged: function() {
let hover = this.actor.hover;
if (!hover && this._menuTimeoutId > 0) {
Mainloop.source_remove(this._menuTimeoutId);
this._menuTimeoutId = 0;
if (this.actor.pressed && this._dragStartX != null) {
this.actor.fake_release();
this._draggable.startDrag(this.icon.actor, this._dragStartX, this._dragStartY,
Clutter.get_current_event_time());
} else {
this._dragStartX = null;
this._dragStartY = null;
}
}
},
_onButtonPress: function(actor, event) {
let [stageX, stageY] = event.get_coords();
this._dragStartX = stageX;
this._dragStartY = stageY;
if (this._menuTimeoutId > 0)
Mainloop.source_remove(this._menuTimeoutId);
this._menuTimeoutId = Mainloop.timeout_add(WELL_MENU_POPUP_TIMEOUT_MS,
Lang.bind(this, this._popupMenu));
return false;
},
_popupMenu: function() {
this._menuTimeoutId = 0;
this.actor.fake_release();
if (this._menu == null) {
this._menu = new WellMenu(this);
this._menu.connect('highlight-window', Lang.bind(this, function (menu, window) {
Main.overview.setHighlightWindow(window);
}));
this._menu.connect('popup', Lang.bind(this, function (menu, isPoppedUp) {
let id;
if (isPoppedUp)
id = this.appInfo.get_id();
else
id = null;
Main.overview.setWindowApplicationFilter(id);
}));
}
this._menu.popup();
return false;
}
}
function InactiveWellItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
InactiveWellItem.prototype = {
__proto__: BaseWellItem.prototype,
_init : function(appInfo, isFavorite) {
BaseWellItem.prototype._init.call(this, appInfo, isFavorite);
this.actor = new Shell.ButtonBox({ orientation: Big.BoxOrientation.VERTICAL,
border: WELL_MENU_BORDER_WIDTH,
corner_radius: WELL_MENU_CORNER_RADIUS,
reactive: true });
this.actor._delegate = this;
this.actor.connect('notify::pressed', Lang.bind(this, this._onPressedChanged));
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
this.actor.connect('activate', Lang.bind(this, this._onActivate));
this.icon.actor._delegate = this;
let draggable = DND.makeDraggable(this.icon.actor);
this.actor.append(this.icon.actor, Big.BoxPackFlags.NONE);
},
_onPressedChanged: function() {
let pressed = this.actor.pressed;
if (pressed) {
this.actor.border_color = WELL_MENU_BORDER_COLOR;
} else {
this.actor.border_color = TRANSPARENT_COLOR;
}
},
_onHoverChanged: function() {
let hover = this.actor.hover;
},
_onActivate: function() {
if (this.windows.length == 0) {
this.appInfo.launch();
Main.overview.hide();
return true;
}
return false;
}
};
@ -755,10 +1074,15 @@ AppWell.prototype = {
this._displays = displays;
},
_addApps: function(apps) {
_addApps: function(apps, isFavorite) {
for (let i = 0; i < apps.length; i++) {
let app = apps[i];
let display = new WellDisplayItem(app, this.isFavorite);
let windows = this._appMonitor.get_windows_for_app(app.get_id());
let display;
if (windows.length > 0)
display = new RunningWellItem(app, isFavorite);
else
display = new InactiveWellItem(app, isFavorite);
this._grid.actor.add_actor(display.actor);
}
},
@ -770,7 +1094,7 @@ AppWell.prototype = {
let appSystem = Shell.AppSystem.get_default();
let app = null;
if (source instanceof WellDisplayItem) {
if (source instanceof BaseWellItem) {
app = source.appInfo;
} else if (source instanceof AppDisplayItem) {
app = appSystem.lookup_cached_app(source.getId());