Merge St.TextureCache and Shell.TextureCache
Brute force merge these two by essentially replacing St.TextureCache with a (renamed) Shell.TextureCache. One function was added for convenience, namely "st_texture_cache_load_file_simple". St.TextureCache had a function to load a texture from a filename, and it returned NULL on error but only half the callers actually checked this. This function is better. https://bugzilla.gnome.org/show_bug.cgi?id=607500
This commit is contained in:
@ -318,7 +318,7 @@ Source.prototype = {
|
||||
},
|
||||
|
||||
createIcon: function(size) {
|
||||
let textureCache = Shell.TextureCache.get_default();
|
||||
let textureCache = St.TextureCache.get_default();
|
||||
|
||||
if (this._icon) {
|
||||
if (this._icon.substr(0, 7) == 'file://')
|
||||
|
Reference in New Issue
Block a user