Clean up underscores in function and variable names
Try to fix all places where we accidentally used foo_bar instead of fooBar for function names, function parameters, and variables. (Lucas Rocha pointed out one example.) http://bugzilla.gnome.org/show_bug.cgi?id=581141
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@ -145,7 +145,7 @@ WindowManager.prototype = {
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}
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},
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_maximizeWindow : function(actor, target_x, target_y, target_width, target_height) {
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_maximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
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if (!this._shouldAnimate(actor)) {
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this._shellwm.completed_maximize(actor);
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return;
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@ -155,17 +155,17 @@ WindowManager.prototype = {
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* window contents doesn't produce anything like the same results as
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* actually maximizing the window.
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*/
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let scale_x = target_width / actor.width;
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let scale_y = target_height / actor.height;
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let anchor_x = (actor.x - target_x) * actor.width/(target_width - actor.width);
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let anchor_y = (actor.y - target_y) * actor.height/(target_height - actor.height);
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let scaleX = targetWidth / actor.width;
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let scaleY = targetHeight / actor.height;
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let anchorX = (actor.x - targetX) * actor.width/(targetWidth - actor.width);
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let anchorY = (actor.y - targetY) * actor.height/(targetHeight - actor.height);
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actor.move_anchor_point(anchor_x, anchor_y);
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actor.move_anchor_point(anchorX, anchorY);
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this._maximizing.push(actor);
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Tweener.addTween(actor,
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{ scale_x: scale_x,
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scale_y: scale_y,
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{ scale_x: scaleX,
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scale_y: scaleY,
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time: WINDOW_ANIMATION_TIME,
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transition: "easeOutQuad",
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onComplete: this._maximizeWindowDone,
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@ -192,7 +192,7 @@ WindowManager.prototype = {
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}
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},
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_unmaximizeWindow : function(actor, target_x, target_y, target_width, target_height) {
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_unmaximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
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this._shellwm.completed_unmaximize(actor);
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},
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