Avoid passing 'source' as an argument to Notification::destroy()
Notification::destroy() now takes 'reason' as an optional argument. Calling Notification::destroy() directly when connecting to 'destroy' on Source, as we did before, was inadvertently passing 'source' as an argument to the function. https://bugzilla.gnome.org/show_bug.cgi?id=640976
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@ -274,7 +274,11 @@ Notification.prototype = {
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this._capturedEventId = 0;
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this._capturedEventId = 0;
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this._keyPressId = 0;
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this._keyPressId = 0;
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source.connect('destroy', Lang.bind(this, this.destroy));
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source.connect('destroy', Lang.bind(this,
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// Avoid passing 'source' as an argument to this.destroy()
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function () {
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this.destroy();
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}));
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this.actor = new St.Table({ name: 'notification',
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this.actor = new St.Table({ name: 'notification',
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reactive: true });
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reactive: true });
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