windowManager: add animations for fullscreen and unfullscreen

We use the newly introduced feature from Mutter to hook up our own
fullscreen and unfullscreen animations.
To give the illusion of a transition as smooth as possible, we create a
snapshot of the current contents of the actor before its state is
changed, and crossfade between the two states while the size changes.

https://bugzilla.gnome.org/show_bug.cgi?id=707248
This commit is contained in:
Cosimo Cecchi
2013-09-01 13:03:59 -07:00
parent 3c980566d3
commit 207c847762
3 changed files with 157 additions and 0 deletions

View File

@ -8,6 +8,7 @@
#include <libsoup/soup.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <meta/meta-cursor-tracker.h>
#include <meta/meta-window-actor.h>
G_BEGIN_DECLS
@ -50,6 +51,9 @@ gboolean shell_util_need_background_refresh (void);
void shell_util_text_insert_keyval (ClutterActor *actor,
guint keyval);
ClutterContent * shell_util_get_content_for_window_actor (MetaWindowActor *window_actor,
MetaRectangle *window_rect);
G_END_DECLS
#endif /* __SHELL_UTIL_H__ */