iconGrid: Split vertical/horizontal item size
IconGrid items used to be square, so a single size value made perfect sense. However, as contact search uses rectangular items, using a single size is wrong - the allocated height ends up twice the size of the visible height, which is particularly visible if another provider displays results below contact results. https://bugzilla.gnome.org/show_bug.cgi?id=670148
This commit is contained in:
parent
e2726f3e38
commit
1c0c42e8e7
@ -682,12 +682,14 @@ StTooltip StLabel {
|
|||||||
|
|
||||||
.icon-grid {
|
.icon-grid {
|
||||||
spacing: 36px;
|
spacing: 36px;
|
||||||
-shell-grid-item-size: 118px;
|
-shell-grid-horizontal-item-size: 118px;
|
||||||
|
-shell-grid-vertical-item-size: 118px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.contact-grid {
|
.contact-grid {
|
||||||
spacing: 36px;
|
spacing: 36px;
|
||||||
-shell-grid-item-size: 272px; /* 2 * -shell-grid-item-size + spacing */
|
-shell-grid-horizontal-item-size: 272px; /* 2 * -shell-grid-horizontal-item-size + spacing */
|
||||||
|
-shell-grid-vertical-item-size: 118px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.icon-grid .overview-icon {
|
.icon-grid .overview-icon {
|
||||||
|
@ -170,7 +170,7 @@ const IconGrid = new Lang.Class({
|
|||||||
vertical: true });
|
vertical: true });
|
||||||
// Pulled from CSS, but hardcode some defaults here
|
// Pulled from CSS, but hardcode some defaults here
|
||||||
this._spacing = 0;
|
this._spacing = 0;
|
||||||
this._item_size = ICON_SIZE;
|
this._hItemSize = this._vItemSize = ICON_SIZE;
|
||||||
this._grid = new Shell.GenericContainer();
|
this._grid = new Shell.GenericContainer();
|
||||||
this.actor.add(this._grid, { expand: true, y_align: St.Align.START });
|
this.actor.add(this._grid, { expand: true, y_align: St.Align.START });
|
||||||
this.actor.connect('style-changed', Lang.bind(this, this._onStyleChanged));
|
this.actor.connect('style-changed', Lang.bind(this, this._onStyleChanged));
|
||||||
@ -189,8 +189,8 @@ const IconGrid = new Lang.Class({
|
|||||||
// Kind of a lie, but not really an issue right now. If
|
// Kind of a lie, but not really an issue right now. If
|
||||||
// we wanted to support some sort of hidden/overflow that would
|
// we wanted to support some sort of hidden/overflow that would
|
||||||
// need higher level design
|
// need higher level design
|
||||||
alloc.min_size = this._item_size;
|
alloc.min_size = this._hItemSize;
|
||||||
alloc.natural_size = nColumns * this._item_size + totalSpacing;
|
alloc.natural_size = nColumns * this._hItemSize + totalSpacing;
|
||||||
},
|
},
|
||||||
|
|
||||||
_getVisibleChildren: function() {
|
_getVisibleChildren: function() {
|
||||||
@ -212,7 +212,7 @@ const IconGrid = new Lang.Class({
|
|||||||
if (this._rowLimit)
|
if (this._rowLimit)
|
||||||
nRows = Math.min(nRows, this._rowLimit);
|
nRows = Math.min(nRows, this._rowLimit);
|
||||||
let totalSpacing = Math.max(0, nRows - 1) * this._spacing;
|
let totalSpacing = Math.max(0, nRows - 1) * this._spacing;
|
||||||
let height = nRows * this._item_size + totalSpacing;
|
let height = nRows * this._vItemSize + totalSpacing;
|
||||||
alloc.min_size = height;
|
alloc.min_size = height;
|
||||||
alloc.natural_size = height;
|
alloc.natural_size = height;
|
||||||
},
|
},
|
||||||
@ -245,9 +245,9 @@ const IconGrid = new Lang.Class({
|
|||||||
= children[i].get_preferred_size();
|
= children[i].get_preferred_size();
|
||||||
|
|
||||||
/* Center the item in its allocation horizontally */
|
/* Center the item in its allocation horizontally */
|
||||||
let width = Math.min(this._item_size, childNaturalWidth);
|
let width = Math.min(this._hItemSize, childNaturalWidth);
|
||||||
let childXSpacing = Math.max(0, width - childNaturalWidth) / 2;
|
let childXSpacing = Math.max(0, width - childNaturalWidth) / 2;
|
||||||
let height = Math.min(this._item_size, childNaturalHeight);
|
let height = Math.min(this._vItemSize, childNaturalHeight);
|
||||||
let childYSpacing = Math.max(0, height - childNaturalHeight) / 2;
|
let childYSpacing = Math.max(0, height - childNaturalHeight) / 2;
|
||||||
|
|
||||||
let childBox = new Clutter.ActorBox();
|
let childBox = new Clutter.ActorBox();
|
||||||
@ -275,10 +275,10 @@ const IconGrid = new Lang.Class({
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (columnIndex == 0) {
|
if (columnIndex == 0) {
|
||||||
y += this._item_size + this._spacing;
|
y += this._vItemSize + this._spacing;
|
||||||
x = box.x1 + leftPadding;
|
x = box.x1 + leftPadding;
|
||||||
} else {
|
} else {
|
||||||
x += this._item_size + this._spacing;
|
x += this._hItemSize + this._spacing;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -291,8 +291,8 @@ const IconGrid = new Lang.Class({
|
|||||||
let nColumns = 0;
|
let nColumns = 0;
|
||||||
let usedWidth = 0;
|
let usedWidth = 0;
|
||||||
while ((this._colLimit == null || nColumns < this._colLimit) &&
|
while ((this._colLimit == null || nColumns < this._colLimit) &&
|
||||||
(usedWidth + this._item_size <= forWidth)) {
|
(usedWidth + this._hItemSize <= forWidth)) {
|
||||||
usedWidth += this._item_size + this._spacing;
|
usedWidth += this._hItemSize + this._spacing;
|
||||||
nColumns += 1;
|
nColumns += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -305,7 +305,8 @@ const IconGrid = new Lang.Class({
|
|||||||
_onStyleChanged: function() {
|
_onStyleChanged: function() {
|
||||||
let themeNode = this.actor.get_theme_node();
|
let themeNode = this.actor.get_theme_node();
|
||||||
this._spacing = themeNode.get_length('spacing');
|
this._spacing = themeNode.get_length('spacing');
|
||||||
this._item_size = themeNode.get_length('-shell-grid-item-size') || ICON_SIZE;
|
this._hItemSize = themeNode.get_length('-shell-grid-horizontal-item-size') || ICON_SIZE;
|
||||||
|
this._vItemSize = themeNode.get_length('-shell-grid-vertical-item-size') || ICON_SIZE;
|
||||||
this._grid.queue_relayout();
|
this._grid.queue_relayout();
|
||||||
},
|
},
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user