volume: Pick up hasHeadphones from the signal handler
A preliminary patch for big cleanups happening soon. https://bugzilla.gnome.org/show_bug.cgi?id=690539
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@ -33,7 +33,7 @@ const VolumeMenu = new Lang.Class({
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_init: function(control) {
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this.parent();
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this.hasHeadphones = false;
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this._hasHeadphones = false;
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this._control = control;
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this._control.connect('state-changed', Lang.bind(this, this._onControlStateChanged));
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@ -100,8 +100,8 @@ const VolumeMenu = new Lang.Class({
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},
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_portChanged: function() {
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this.hasHeadphones = this._findHeadphones(this._output);
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this.emit('headphones-changed');
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this._hasHeadphones = this._findHeadphones(this._output);
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this.emit('headphones-changed', this._hasHeadphones);
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},
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_readOutput: function() {
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@ -231,8 +231,8 @@ const Indicator = new Lang.Class({
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this.actor.visible = (icon != null);
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this.setIcon(icon);
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}));
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this._volumeMenu.connect('headphones-changed', Lang.bind(this, function() {
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this._headphoneIcon.visible = this._volumeMenu.hasHeadphones;
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this._volumeMenu.connect('headphones-changed', Lang.bind(this, function(menu, value) {
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this._headphoneIcon.visible = value;
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}));
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this._headphoneIcon = this.addIcon(new Gio.ThemedIcon({ name: 'headphones-symbolic' }));
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