status/keyboard: Add input source switching per window

If the setting is enabled, we record the last activated input source
for the currently focused window and switch to it when focusing back
that window. The Overview is considered a window for this purpose.

https://bugzilla.gnome.org/show_bug.cgi?id=691414
This commit is contained in:
Rui Matos 2013-01-09 02:01:33 +01:00
parent ca44977d92
commit 16bb9c17f5

View File

@ -366,6 +366,13 @@ const InputSourceIndicator = new Lang.Class({
this._sessionUpdated();
this.menu.addSettingsAction(_("Region and Language Settings"), 'gnome-region-panel.desktop');
this._sourcesPerWindow = false;
this._focusWindowNotifyId = 0;
this._overviewShowingId = 0;
this._overviewHiddenId = 0;
this._settings.connect('changed::per-window', Lang.bind(this, this._sourcesPerWindowChanged));
this._sourcesPerWindowChanged();
},
_sessionUpdated: function() {
@ -431,6 +438,8 @@ const InputSourceIndicator = new Lang.Class({
this._mruSources = currentSource.concat(this._mruSources);
break;
}
this._changePerWindowSource();
},
_inputSourcesChanged: function() {
@ -704,6 +713,82 @@ const InputSourceIndicator = new Lang.Class({
}
},
_getNewInputSource: function(current) {
for (let i in this._inputSources) {
let is = this._inputSources[i];
if (is.type == current.type &&
is.id == current.id)
return is;
}
return this._currentSource;
},
_getCurrentWindow: function() {
if (Main.overview.visible)
return Main.overview;
else
return global.display.focus_window;
},
_setPerWindowInputSource: function() {
let window = this._getCurrentWindow();
if (!window)
return;
if (!window._inputSources) {
window._inputSources = this._inputSources;
window._currentSource = this._currentSource;
} else if (window._inputSources == this._inputSources) {
window._currentSource.activate();
} else {
window._inputSources = this._inputSources;
window._currentSource = this._getNewInputSource(window._currentSource);
window._currentSource.activate();
}
},
_sourcesPerWindowChanged: function() {
this._sourcesPerWindow = this._settings.get_boolean('per-window');
if (this._sourcesPerWindow && this._focusWindowNotifyId == 0) {
this._focusWindowNotifyId = global.display.connect('notify::focus-window',
Lang.bind(this, this._setPerWindowInputSource));
this._overviewShowingId = Main.overview.connect('showing',
Lang.bind(this, this._setPerWindowInputSource));
this._overviewHiddenId = Main.overview.connect('hidden',
Lang.bind(this, this._setPerWindowInputSource));
} else if (!this._sourcesPerWindow && this._focusWindowNotifyId != 0) {
global.display.disconnect(this._focusWindowNotifyId);
this._focusWindowNotifyId = 0;
Main.overview.disconnect(this._overviewShowingId);
this._overviewShowingId = 0;
Main.overview.disconnect(this._overviewHiddenId);
this._overviewHiddenId = 0;
let windows = global.get_window_actors().map(function(w) {
return w.meta_window;
});
for (let i = 0; i < windows.length; ++i) {
delete windows[i]._inputSources;
delete windows[i]._currentSource;
}
delete Main.overview._inputSources;
delete Main.overview._currentSource;
}
},
_changePerWindowSource: function() {
if (!this._sourcesPerWindow)
return;
let window = this._getCurrentWindow();
if (!window)
return;
window._inputSources = this._inputSources;
window._currentSource = this._currentSource;
},
_containerGetPreferredWidth: function(container, for_height, alloc) {
// Here, and in _containerGetPreferredHeight, we need to query
// for the height of all children, but we ignore the results