cleanup: Remove erroneous vfunc parameters

Unlike in C or signal handlers, vfuncs don't include the this-object
in their arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/388
This commit is contained in:
Florian Müllner
2019-01-31 22:07:38 +01:00
committed by Florian Müllner
parent cdd2803498
commit 15e7625c80
7 changed files with 17 additions and 17 deletions

View File

@ -30,7 +30,7 @@ var EdgeDragAction = GObject.registerClass({
return global.display.get_monitor_geometry(monitorIndex);
}
vfunc_gesture_prepare(action, actor) {
vfunc_gesture_prepare(actor) {
if (this.get_n_current_points() == 0)
return false;
@ -46,7 +46,7 @@ var EdgeDragAction = GObject.registerClass({
(this._side == St.Side.BOTTOM && y > monitorRect.y + monitorRect.height - EDGE_THRESHOLD));
}
vfunc_gesture_progress(action, actor) {
vfunc_gesture_progress(actor) {
let [startX, startY] = this.get_press_coords(0);
let [x, y] = this.get_motion_coords(0);
let offsetX = Math.abs (x - startX);
@ -66,7 +66,7 @@ var EdgeDragAction = GObject.registerClass({
return true;
}
vfunc_gesture_end(action, actor) {
vfunc_gesture_end(actor) {
let [startX, startY] = this.get_press_coords(0);
let [x, y] = this.get_motion_coords(0);
let monitorRect = this._getMonitorRect(startX, startY);